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c++debuggingcrashaddr2line

C++ - Is there any command likes addr2line on Windows


If a Windows application crashed on user's device without pdb, it would produce callstack like this:

TestGame  0x000000003f790000 + 1c0c9f1 
TestGame  0x000000003f790000 + 4b8a97c 
TestGame  0x000000003f790000 + 4b8a4f1 
TestGame  0x000000003f790000 + 3608413 
TestGame  0x000000003f790000 + 3630e94 
TestGame  0x000000003f790000 + 413a33e 
TestGame  0x000000003f790000 + 4151d46 
TestGame  0x000000003f790000 + 149c9e6 
TestGame  0x000000003f790000 + 149cc90 
TestGame  0x000000003f790000 + 419cddd 
TestGame  0x000000003f790000 + 41ab698 
TestGame  0x000000003f790000 + 3a909df 
TestGame  0x000000003f790000 + 3a999ff 
TestGame  0x000000003f790000 + 38fd369 
TestGame  0x000000003f790000 + 338688  
TestGame  0x000000003f790000 + 34827c  
TestGame  0x000000003f790000 + 3482da  
TestGame  0x000000003f790000 + 355e16  
TestGame  0x000000003f790000 + 5169f2e 
kernel32      0x0000000076ec0000 + 159cd   
ntdll         0x0000000076fe0000 + 5383d   

but I have .PDB file on development device, so I want address source line through .PDB. I know a command addr2line that can address line through .so file on Linux, I wonder if there's a command like addr2line on Windows.


Solution

  • Open TestGame.exe in windbg, you need exactly same binary. Break execution. Load the .pdb for that version. Run the following command:

    ln TestGame.exe+0x1c0c9f1