i have been trying to trigger a dialog-box when the iconButton is click in appBar but error is coming
this error is persistance.
I think that the context passed in the showDialog() have some issue i'm not sure import 'package:flutter/material.dart'; import 'package:flutter_colorpicker/flutter_colorpicker.dart';
void main() => runApp(new MyApp());
class MyApp extends StatefulWidget {
## Heading ##
@override
State<StatefulWidget> createState() {
// TODO: implement createState
return _MyPortfolioState();
}
}
class _MyPortfolioState extends State<MyApp> {
MaterialColor primaryColor = Colors.blue;
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Portfolio',
theme: new ThemeData(
primarySwatch: primaryColor,
),
home: Scaffold(
appBar: AppBar(
title: Text("Dhruv Agarwal"),
textTheme: TextTheme(
display2: TextStyle(color: Color.fromARGB(1, 0, 0, 0))),
actions: <Widget>[
new IconButton(
icon: Icon(Icons.format_color_text),
tooltip: 'Change Color',
onPressed: () {
Color pickerColor = primaryColor;
changeColor(Color color) {
setState(() => primaryColor = color);
}
showDialog (
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: const Text('Pick a color!'),
content: SingleChildScrollView(
child: ColorPicker(
pickerColor: pickerColor,
onColorChanged: changeColor,
pickerAreaHeightPercent: 0.8,
),
),
actions: <Widget>[
FlatButton(
child: Text('Got it'),
onPressed: () {
setState(() => primaryColor = pickerColor);
Navigator.of(context).pop();
},
),
],
);
});
},
),
])));
}
}
//
//
The exception is thrown on reload that No MaterialLocalizations found.
Launching lib/main.dart on Redmi Note 5 Pro in debug mode...
Initializing gradle...
Resolving dependencies...
Gradle task 'assembleDebug'...
Built build/app/outputs/apk/debug/app-debug.apk.
Installing build/app/outputs/apk/app.apk...
I/zygote64(16669): Do partial code cache collection, code=28KB, data=20KB
I/zygote64(16669): After code cache collection, code=28KB, data=20KB
I/zygote64(16669): Increasing code cache capacity to 128KB
Syncing files to device Redmi Note 5 Pro...
I/flutter (16669): ══╡ EXCEPTION CAUGHT BY GESTURE ╞═══════════════════════════════════════════════════════════════════
I/flutter (16669): The following assertion was thrown while handling a gesture:
I/flutter (16669): No MaterialLocalizations found.
I/flutter (16669): MyApp widgets require MaterialLocalizations to be provided by a Localizations widget ancestor.
I/flutter (16669): Localizations are used to generate many different messages, labels,and abbreviations which are used
I/flutter (16669): by the material library.
I/flutter (16669): To introduce a MaterialLocalizations, either use a MaterialApp at the root of your application to
I/flutter (16669): include them automatically, or add a Localization widget with a MaterialLocalizations delegate.
I/flutter (16669): The specific widget that could not find a MaterialLocalizations ancestor was:
I/flutter (16669): MyApp
I/flutter (16669): The ancestors of this widget were:
I/flutter (16669): [root]
I/flutter (16669):
I/flutter (16669): When the exception was thrown, this was the stack:
I/flutter (16669): #0 debugCheckHasMaterialLocalizations.<anonymous closure> (package:flutter/src/material/debug.dart:124:7)
I/flutter (16669): #1 debugCheckHasMaterialLocalizations (package:flutter/src/material/debug.dart:127:4)
I/flutter (16669): #2 showDialog (package:flutter/src/material/dialog.dart:606:10)
I/flutter (16669): #3 MyApp.build.<anonymous closure> (file:///home/punisher/AndroidStudioProjects/first_app/portfolio/lib/main.dart:32:19)
I/flutter (16669): #4 _InkResponseState._handleTap (package:flutter/src/material/ink_well.dart:507:14)
I/flutter (16669): #5 _InkResponseState.build.<anonymous closure> (package:flutter/src/material/ink_well.dart:562:30)
I/flutter (16669): #6 GestureRecognizer.invokeCallback (package:flutter/src/gestures/recognizer.dart:102:24)
I/flutter (16669): #7 TapGestureRecognizer._checkUp (package:flutter/src/gestures/tap.dart:242:9)
I/flutter (16669): #8 TapGestureRecognizer.acceptGesture (package:flutter/src/gestures/tap.dart:204:7)
I/flutter (16669): #9 GestureArenaManager.sweep (package:flutter/src/gestures/arena.dart:156:27)
I/flutter (16669): #10 _WidgetsFlutterBinding&BindingBase&GestureBinding.handleEvent (package:flutter/src/gestures/binding.dart:147:20)
I/flutter (16669): #11 _WidgetsFlutterBinding&BindingBase&GestureBinding.dispatchEvent (package:flutter/src/gestures/binding.dart:121:22)
I/flutter (16669): #12 _WidgetsFlutterBinding&BindingBase&GestureBinding._handlePointerEvent (package:flutter/src/gestures/binding.dart:101:7)
I/flutter (16669): #13 _WidgetsFlutterBinding&BindingBase&GestureBinding._flushPointerEventQueue (package:flutter/src/gestures/binding.dart:64:7)
I/flutter (16669): #14 _WidgetsFlutterBinding&BindingBase&GestureBinding._handlePointerDataPacket (package:flutter/src/gestures/binding.dart:48:7)
I/flutter (16669): #15 _invoke1 (dart:ui/hooks.dart:153:13)
I/flutter (16669): #16 _dispatchPointerDataPacket (dart:ui/hooks.dart:107:5)
I/flutter (16669):
I/flutter (16669): Handler: onTap
I/flutter (16669): Recognizer:
I/flutter (16669): TapGestureRecognizer#5070d(debugOwner: GestureDetector, state: ready, won arena, finalPosition:
I/flutter (16669): Offset(354.2, 64.0), sent tap down)
I/flutter (16669): ════════════════════════════════════════════════════════════════════════════════════════════════════
I/flutter (16669): Another exception was thrown: No MaterialLocalizations found.
Some Material Widget in your tree requires localization to be set, so instead of running directly your app from a StatefulWidget
, wrap it in a MaterialApp
. So the MaterialApp
will have your Widget as its child, and not the contrary.
main() => runApp(
MaterialApp(
title: 'ColorPicker test',
home: MyApp(),
),
);
The MaterialApp
will setup the MaterialLocalizations
in the widget tree and its children will be able to use it.
By the way, your code won't work as the ColorPicker
chooses from all possible colors and the primarySwatch
can only be MaterialColor
s. You can try again using a material ColorPicker. I think this plugin also provides it, you can check this one too.