I'm using UdpClient
to receive data from a single host(actually it's a microcontroller that sends 32 bytes of data every 4 milliseconds.
The program I wrote is pretty simple.
I'm initializing the UdpClient
like this(in Program.cs):
public static UdpClient client = new UdpClient(1414);
after that i do this in Form_Load event:
static UdpClient client = Program.client;
IPEndPoint RemoteIpEndPoint = new IPEndPoint(IPAddress.Any, 0);
and then call the client.Recieve()
like this:
Task.Run(() =>
{
while (true)
{
try
{
data = client.Receive(ref RemoteIpEndPoint);
}
catch (Exception ex)
{
String err_type = ex.GetType().Name;
if (err_type == "SocketException")
{
MessageBox.Show("Cannot Find The Device.", "Device Error.");
}
}
}
});
the program runs fine on my own system (using Windows 10). However when i run this program on windows 7,at random times,but with 100% chance client.Recieve()
stops working and the program no longer receives any data. no exception is thrown. to find the root of the problem, I installed Wireshark to test if there is any incoming data.The answer was no(the LAN port light stops blinking too) . What has me confused is that this does not happen on windows 10.
Turns out my code was completely fine.
This was a hardware problem on our side.