I'm attempting to rotate a 3D, non-unit vector (Vector_3) so that it is coincident with another 3D non-unit vector using the Exact_predicates_exact_constructions_kernel.
I'm creating the rotation matrix mostly refering to this. However creating unit vectors is non-trivial. What is the most appropriate method for performing such a rotation with this kernel?
As soon as you need sqrt
, you will only be able to get an approximation. I suggest that you use CGAL::Cartesian_converter
to do the operation in a Kernel that support sqrt
(like CGAL::Simple_cartesian<double>
if no exact predicate is needed) and then convert the result back to EPEC kernel.