I have a builder that builds an operaion:
return BuilderBinop.CreateFMul(L, R, "multmp");
This generates
%multmp23 = fmul float %d22, %e21
Now I want to add fast-math flags to this. Specifically, I want to add the fast
flag. How do I go about doing this?
FastMathFlags fmf;
fmf.setFast(true);
BuilderBinop.setFastMathFlags(fmf);
The FastMathFlags class has helper methods to set flags. Since the interest here is to set the fast
flag to true, the .setFast()
comes in handy.
To clear the flags, the .clear()
can be used.