I'm developing an ActionScript 3 for Blackberry Playbook. I'm very very new on ActionScript 3 development.
I have this:
package
{
import flash.display.Loader;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.net.URLRequest;
[SWF(width="1024", height="600", backgroundColor="#cccccc", frameRate="30")]
public class Transition extends Sprite
{
private var imageBack:Loader;
private var imageFront:Loader;
public function Transition()
{
super();
createGUI();
imageBack.load(new URLRequest("assets/images/back.png"));
imageFront.load(new URLRequest("assets/images/front.png"));
}
private function createGUI():void {
imageBack = new Loader();
imageBack.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadedEvent);
imageBack.addEventListener(MouseEvent.CLICK, onImageClicked);
imageFront = new Loader();
imageFront.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadedEvent);
imageFront.addEventListener(MouseEvent.CLICK, onImageClicked);
}
private function onLoadedEvent(event:Event):void {
// Blah, Blah, Blah...
}
private function onImageClicked(event:MouseEvent):void {
var currentTarget:Loader = Loader(event.currentTarget);
}
}
}
I want to identify which image has been clicked on onImageClicked
function.
How can I do that?
you can specify a name
for each of Loaders and check it (or check it without specifying - they'll have different names by default):
switch((event.currentTarget as Loader).name){
case imageBack.name:
trace('imageBack here');
break;
case imageFront.name:
trace('imageFront here');
break;
}