I am trying to show a menu when a navigation bar item is clicked. This was my attempt:
@override
Widget build(BuildContext context) {
return DefaultTabController(
length: 3,
child: Scaffold(
appBar: MyAppBar(
title: "Home",
context: context,
),
bottomNavigationBar: BottomNavigationBar(
items: [
BottomNavigationBarItem(
icon: new Icon(Icons.home), title: Text('Home')),
BottomNavigationBarItem(
icon: new Icon(Icons.book), title: Text('Second')),
BottomNavigationBarItem(
icon: new PopupMenuButton(
icon: Icon(Icons.add),
itemBuilder: (_) => <PopupMenuItem<String>>[
new PopupMenuItem<String>(
child: const Text('test1'), value: 'test1'),
new PopupMenuItem<String>(
child: const Text('test2'), value: 'test2'),
],
),
title: Text('more')),
],
currentIndex: 0,
),
body: new Container()));
}
I encountered two problems. First one is the display of the NavigationBarItem. There is a padding between the icon
the title
that I could not remove (even by adding padding: EdgeInsets.all(0.0)
) (as the picture below shows). And the second is that I need to click exactly on the icon for the menu to appear.
I tried calling showMenu
directly (the method that PopupMenuButton
calls) when a BottomNavigationBarItem
of index=2
(for example) is clicked. But it was tricky how to determine the location of origin where the menu should appear from.
Here's an attempt that uses the showMenu
directly and calling the function buttonMenuPosition
to get the position for the menu. It's fairly fragile, but you can change the location of the button to the middle for example with bar.size.center
instead of bar.size.bottomRight
. With some MATH and by manually manipulating Offset
objects (if/when you have more than 3 items), you can change the location to have the menu on one that isn't the center or at the end).
RelativeRect buttonMenuPosition(BuildContext c) {
final RenderBox bar = c.findRenderObject();
final RenderBox overlay = Overlay.of(c).context.findRenderObject();
final RelativeRect position = RelativeRect.fromRect(
Rect.fromPoints(
bar.localToGlobal(bar.size.bottomRight(Offset.zero), ancestor: overlay),
bar.localToGlobal(bar.size.bottomRight(Offset.zero), ancestor: overlay),
),
Offset.zero & overlay.size,
);
return position;
}
@override
Widget build(BuildContext context) {
final key = GlobalKey<State<BottomNavigationBar>>();
return DefaultTabController(
length: 3,
child: Scaffold(
appBar: AppBar(
title: Text("Home"),
),
bottomNavigationBar: BottomNavigationBar(
key: key,
items: [
const BottomNavigationBarItem(
icon: Icon(Icons.home), title: Text('Home')),
const BottomNavigationBarItem(
icon: Icon(Icons.book), title: Text('Second')),
const BottomNavigationBarItem(
icon: Icon(Icons.add), title: Text('more')),
],
currentIndex: 0,
onTap: (index) async {
final position = buttonMenuPosition(key.currentContext);
if (index == 2) {
final result = await showMenu(
context: context,
position: position,
items: <PopupMenuItem<String>>[
const PopupMenuItem<String>(
child: Text('test1'), value: 'test1'),
const PopupMenuItem<String>(
child: Text('test2'), value: 'test2'),
],
);
}
},
),
body: Container()));
}