I'm very very new on ActionScript 3.0 for BlackBerry Playbook.
I'm trying to resize an image loaded with Loader class. But, when I set up its new size with this function:
private function loaded(event:Event):void
{
var targetLoader:Loader = Loader(event.target.loader);
targetLoader.height = 240;
targetLoader.width = 240;
}
I get the following error:
Warning: 3D DisplayObject will not render. Its dimensions (6711131, 6711131) are too large to be drawn.
I'm using two images: one has 152.292 bytes, the other has 170.663 bytes
That's because the z
property of your object is not 0 (so is in 3D) or it has a child in 3D that is it to big to draw. When you resize an object in flash 3D for example 2x the result may not be 2x (think in a plane) flash draws objects in 2D and the rectangle is to big to be drawn.
When the objects are rotated you enlarge this result:
In this example the difference is 31 pixels, but in larger images the difference would be enormous, like in your case of 6711131 pixels