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How to show count in heatmap instead of magnitude?


I am trying to implement an openlayers heatmap example below:

https://openlayers.org/en/latest/examples/heatmap-earthquakes.html

Instead of magnitude is it possible to show count (how many points are in the same area)?

Edited: pointer count and show when zoom out:
pointer count and show when zoom out


Solution

  • If you mean showing clustered features as a heatmap, it can be done. This is a combination of the Clustered Features example and the Heatmap example.

    <!DOCTYPE html>
    <html>
      <head>
        <title>Clustered Features</title>
        <link rel="stylesheet" href="https://openlayers.org/en/v4.6.5/css/ol.css" type="text/css">
        <!-- The line below is only needed for old environments like Internet Explorer and Android 4.x -->
        <script src="https://cdn.polyfill.io/v2/polyfill.min.js?features=requestAnimationFrame,Element.prototype.classList,URL"></script>
        <script src="https://openlayers.org/en/v4.6.5/build/ol.js"></script>
      </head>
      <body>
        <div id="map" class="map"></div>
        <form>
          <label>cluster distance</label>
          <input id="distance" type="range" min="0" max="100" step="1" value="40"/>
          <label>radius size</label>
          <input id="radius" type="range" min="1" max="50" step="1" value="5"/>
          <label>blur size</label>
          <input id="blur" type="range" min="1" max="50" step="1" value="15"/>
        </form>
        <script>
          var distance = document.getElementById('distance');
          var blur = document.getElementById('blur');
          var radius = document.getElementById('radius');
    
          var count = 20000;
          var features = new Array(count);
          var e = 4500000;
          for (var i = 0; i < count; ++i) {
            var coordinates = [2 * e * Math.random() - e, 2 * e * Math.random() - e];
            features[i] = new ol.Feature(new ol.geom.Point(coordinates));
          }
    
          var source = new ol.source.Vector({
            features: features
          });
    
          var clusterSource = new ol.source.Cluster({
            distance: parseInt(distance.value, 10),
            source: source
          });
    
          var styleCache = {};
          var vector = new ol.layer.Heatmap({
            source: clusterSource,
            weight: function(feature) { return feature.get('features').length/1000; },
            blur: parseInt(blur.value, 10),
            radius: parseInt(radius.value, 10)
          });
    
          var raster = new ol.layer.Tile({
            source: new ol.source.OSM()
          });
    
          var map = new ol.Map({
            layers: [raster, vector],
            target: 'map',
            view: new ol.View({
              center: [0, 0],
              zoom: 2
            })
          });
    
          distance.addEventListener('input', function() {
            clusterSource.setDistance(parseInt(distance.value, 10));
          });
    
          blur.addEventListener('input', function() {
            vector.setBlur(parseInt(blur.value, 10));
          });
    
          radius.addEventListener('input', function() {
            vector.setRadius(parseInt(radius.value, 10));
          });
    
        </script>
      </body>
    </html>
    

    This version shows a normal cluster layer at zoom levels 0, 1 and 2 and a heatmap at zoom levels 3 or more

    <!DOCTYPE html>
    <html>
      <head>
        <title>Clustered Features</title>
        <link rel="stylesheet" href="https://openlayers.org/en/v4.6.5/css/ol.css" type="text/css">
        <!-- The line below is only needed for old environments like Internet Explorer and Android 4.x -->
        <script src="https://cdn.polyfill.io/v2/polyfill.min.js?features=requestAnimationFrame,Element.prototype.classList,URL"></script>
        <script src="https://openlayers.org/en/v4.6.5/build/ol.js"></script>
      </head>
      <body>
        <div id="map" class="map"></div>
        <form>
          <label>cluster distance</label>
          <input id="distance" type="range" min="0" max="100" step="1" value="60"/>
          <label>radius size</label>
          <input id="radius" type="range" min="1" max="50" step="1" value="40"/>
          <label>blur size</label>
          <input id="blur" type="range" min="1" max="50" step="1" value="15"/>
        </form>
        <script>
          var distance = document.getElementById('distance');
          var blur = document.getElementById('blur');
          var radius = document.getElementById('radius');
    
          var count = 20000;
          var features = new Array(count);
          var e = 4500000;
          for (var i = 0; i < count; ++i) {
            var coordinates = [2 * e * Math.random() - e, 2 * e * Math.random() - e];
            features[i] = new ol.Feature(new ol.geom.Point(coordinates));
          }
    
          var source = new ol.source.Vector({
            features: features
          });
    
          var clusterSource = new ol.source.Cluster({
            distance: parseInt(distance.value, 10),
            source: source
          });
    
          var styleCache = {};
          var clusters = new ol.layer.Vector({
            source: clusterSource,
            style: function(feature) {
              var size = feature.get('features').length;
              var style = styleCache[size];
              if (!style) {
                style = new ol.style.Style({
                  image: new ol.style.Circle({
                    radius: 15,
                    stroke: new ol.style.Stroke({
                      color: '#fff'
                    }),
                    fill: new ol.style.Fill({
                      color: '#3399CC'
                    })
                  }),
                  text: new ol.style.Text({
                    text: size.toString(),
                    fill: new ol.style.Fill({
                      color: '#fff'
                    })
                  })
                });
                styleCache[size] = style;
              }
              return style;
            },
            minResolution: ol.tilegrid.createXYZ().getResolution(3) + 1
          });
    
          var vector = new ol.layer.Heatmap({
            source: clusterSource,
            weight: function(feature) { return feature.get('features').length/500; },
            blur: parseInt(blur.value, 10),
            radius: parseInt(radius.value, 10),
            maxResolution: ol.tilegrid.createXYZ().getResolution(3) + 1
          });
    
          var raster = new ol.layer.Tile({
            source: new ol.source.OSM()
          });
    
          var map = new ol.Map({
            layers: [raster, clusters, vector],
            target: 'map',
            view: new ol.View({
              center: [0, 0],
              zoom: 3
            })
          });
    
          distance.addEventListener('input', function() {
            clusterSource.setDistance(parseInt(distance.value, 10));
          });
    
          blur.addEventListener('input', function() {
            vector.setBlur(parseInt(blur.value, 10));
          });
    
          radius.addEventListener('input', function() {
            vector.setRadius(parseInt(radius.value, 10));
          });
    
        </script>
      </body>
    </html>
    

    If you data is random you could find the current largest cluster size and use that when dividing to calculate the weight:

        weight: function(feature) { 
           var maxSize = 0;
           clusterSource.forEachFeature( function(feature) { maxSize = Math.max(maxSize, feature.get('features').length); } );
           return feature.get('features').length/maxSize;
        },