I have an interface which looks like this:
public interface IFaker
{
Faker<T> GetFaker<T>() where T : class;
}
public class DogFaker : IFaker
{
public Faker<T> GetFaker<T>() where T : class
{
return new Faker<Dog>()
.RuleFor(dog => dog.Name, f => f.Name.FirstName(Name.Gender.Male))
.RuleFor(dog => dog.IsGoodBoy, f => f.Random.Bool());
}
}
The problem is - I can't return a Faker<Dog>
in place of Faker<T>
e.g
Bogus.Faker<_scratchpad.models.Dog>' to 'Bogus.Faker<T>
Obviously I can't change new Faker<Dog>
to new Faker<T>
because then I can't access the Dog properties.
I want to use the object like so:
private Dictionary<string, object> _fakers;
public FakerService()
{
_fakers = InitialiseFakers();
}
private Dictionary<string, object> InitialiseFakers()
{
return new Dictionary<string, object>()
{
{typeof(Dog).FullName, new DogFaker().GetFaker<Dog>()}
};
}
public IEnumerable<T> Generate<T>(int count) where T : class
{
var faker = GetFaker<T>();
return faker.Generate(count);
}
private Faker<T> GetFaker<T>() where T : class
{
var faker = (Faker<T>)_fakers[typeof(T).FullName];
return faker;
}
I would suggest starting with:
public interface IFaker<T> where T : class
{
Faker<T> GetFaker();
}
public class DogFaker : IFaker<Dog>
{
public Faker<Dog> GetFaker()
{
return new Faker<Dog>()
// whatever else you need here
;
}
}
This way DogFaker.GetFaker()
has its T
constraint defined explicitly as Dog
- rather than it being defined by the caller.