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iosswiftpie-chartuibezierpath

Circular bezier path not in correct path


I need to draw pie chart in a view. I have drawn the background path correctly. But when I add progress layers, paths are not drawn properly.

This is the code I use to create layers and add them to the view.

I created a gist also. You can see the full code from there also. MultiColoredPie Gist

private lazy var pathLayers: [PieLayer] = {

        guard let data = self.data else { return [] }

        var previousPercentage: CGFloat = 0
        let sorted = data.sorted(by: { (data1, data2) -> Bool in
            return data1.percentage < data2.percentage
        })

        var layers: [PieLayer] = []
        for (index, item) in sorted.enumerated() {
            previousPercentage += item.percentage
            let layer = PieLayer()
            layer.index = index
            layer.lineCap = CAShapeLayerLineCap.square
            layer.fillColor = nil
            layer.strokeColor = item.color.cgColor
            layer.strokeEnd = previousPercentage //item.percentage
            layer.percentage = previousPercentage //item.percentage
            layers.append(layer)
        }
        return layers
}()

override func layoutSubviews() {
        super.layoutSubviews()
        self.addShapes()
}

func addShapes() {
        shapeLayer.path = commonPath.cgPath
        shapeLayer.lineWidth = lineWidth
        self.layer.addSublayer(shapeLayer)

        for layer in pathLayers.reversed() {
            print("\(layer.index) - \(layer.percentage)")
            layer.lineWidth = lineWidth
            layer.path = commonPath.cgPath
            self.layer.addSublayer(layer)
        }

}

I create the path with this code,

private var commonPath: UIBezierPath {
        get {
            let x = self.frame.width/2
            let y = self.frame.height/2
            let center = CGPoint(x: x, y: y)
            let path = UIBezierPath(arcCenter: center, radius: CGFloat(x - lineWidth/2), startAngle: -90.degreesToRadians, endAngle: 270.degreesToRadians, clockwise: true)
            path.close()
            return path
        }
}

Does anyone know why this happens? (and seems it doesn't start from -90)

enter image description here

enter image description here


Solution

  • You should set proper CGLineCap. You have CGLineCap.square, but you need CGLineCap.butt

    Here is more information on it: CGLineCap

    Change line

     layer.lineCap = CAShapeLayerLineCap.square
    

    to:

     layer.lineCap = CAShapeLayerLineCap.butt