I am using Glide v4 to load a bitmap that can then be used to as a marker on the map. When I use the deprecated SimpleTarget
like so everything works fine.
GlideApp.with(getContext()).asBitmap().load(url)
.into(new SimpleTarget<Bitmap>() {
@Override
public void onResourceReady(@NonNull Bitmap resource, @Nullable Transition<? super Bitmap> transition) {
// load bitmap as marker
}
});
When I try removing the deprecated code and using Target<Bitmap>
like given below I can see the onLoadStarted
gets called but the onResourceReady
is never called neither is the onLoadFailed
.
GlideApp.with(getContext()).asBitmap()
.load(UrlHelper.createUrl(poi.getMapMarker()))
.into(marketBitmap);
private Target<Bitmap> marketBitmap = new Target<Bitmap>() {
@Override
public void onLoadStarted(@Nullable Drawable placeholder) {
Log.d("GlideMar", "marker load started");
}
@Override
public void onLoadFailed(@Nullable Drawable errorDrawable) {
Log.e("GlideMar", "marker load failed");
}
@Override
public void onResourceReady(@NonNull Bitmap resource, @Nullable Transition<? super Bitmap> transition) {
Log.d("GlideMar", "onResourceReady");
}
@Override
public void onLoadCleared(@Nullable Drawable placeholder) {
Log.d("GlideMar", "marker onLoadCleared");
}
@Override
public void getSize(@NonNull SizeReadyCallback cb) {
}
@Override
public void removeCallback(@NonNull SizeReadyCallback cb) {
}
@Override
public void setRequest(@Nullable Request request) {
}
@Nullable
@Override
public Request getRequest() {
return null;
}
@Override
public void onStart() {
Log.d("GlideMar", "marker onStart");
}
@Override
public void onStop() {
Log.d("GlideMar", "marker onStop");
}
@Override
public void onDestroy() {
Log.d("GlideMar", "marker onDestroy");
}
};
From Glide Custom Targets documentation.
If you’re using a custom Target and you’re not loading into a View that would allow you to subclass ViewTarget, you’ll need to implement the getSize() method.
So in your case just put the below code in getSize
method
@Override
public void getSize(SizeReadyCallback cb) {
cb.onSizeReady(Target.SIZE_ORIGINAL, Target.SIZE_ORIGINAL);
}
Now the onResourceReady
method will be called when you run the app.