Search code examples
flashactionscript-3tween

AS3 tweener animation jerking


I currently have a grid of sprites that contain bitmap data (photographs) as children of a container sprite. I'm using this tweener library to move the container sprite to centre an image. My issue is that at the end of the animation it jerks a little. This only happens the first time you move to an image, the second time it's very smooth. I was wondering if anyone has had this problem before or if it's a buffer problem is there a way to force everything into the flash buffer? It's not dynamically loading the images before animating them, they're all loaded at the beginning.

Any help is greatly appreciated!


Solution

  • It's tough to say without seeing code, but I would look into two things:

    1. Delay the first animation using the tween lib's delay feature, or with a Timer. There might be something executing at the same time as the animation the first time around, and this is a quick way to see if it's the case.

    2. Look into the container sprite's .cacheAsBitmap property. Regardless of the sprite's (bitmap) contents, this settings still can effect how a sprite moves / animates. Tween libraries may set this property behind the scenes. Try explicitly setting it to true or false before your animation.

    good luck