I'm currently making my first ARKit app using Xamarin.
I'm trying to take a capture of the AR view (camera view + 3D scene) for the user to save and share.
As suggested in other posts, I'm using this 'Snapshot' method on my ARSCNView (named SceneView) to get a UIImage and displaying it with a previously created UIImageView, and have been getting this MemberAccessException : MemberAccessException screenshot
The added stacktrace isn't helping : Stacktrace screenshot
It seems like Snapshot is internally trying to create an instance of SCNSceneRenderer, hence the error.
I'm a bit desperate there, you would think taking a picture with your 3D scene in an AR view would be simple and natural..
Any help would be greatly appreciated.
So, I still believe this a Xamarin bug, and have found a workaround.
I'm referencing UIViews to be hidden from the screenshot in a List ScreenshotHiddable and i'm using the classic UIView.Capture method on my SceneView :
ScreenshotHiddable.HiddenAll(true);
UIImage screenshot = SceneView.Capture();
ScreenshotHiddable.HiddenAll(false);
I'll admit this is a bit ugly, but it's working.