I am making a game that involves a Game Center leaderboard. I want to make a custom leaderboard UI rather than using the default interface.
I am trying to convert the values stored in a Game Center leaderboard into a string so that I may display them using an SKLabelNode. However, I get an error saying that:
Cannot invoke initializer for type 'String' with an argument list of type '(Int64?)'
I am accessing the Game Center scores using
leaderboard.scores[i].value
When I use the String(describing: )
method, my label node reads "optional(10)", with whatever the score is being inside the parenthesis. I am wondering how to cleanly convey the data store in Game Center into a number in string format.
Try optional binding:
if let unwrapped = leaderboard.scores[i].value {
let string = String(unwrapped)
print(string)
}
Or use the guard statement if you want to use the unwrapped value in the rest of the scope:
guard let unwrapped = leaderboard.scores[i].value else {
fatalError("Couldn't unwrap the score value")
}
let string = String(unwrapped)