I am working on Gulp build process for automation. I have created a Gulp task for creating signed APK of android. Now I want to show a notification popup so that I can come to know my android APK is built.
Is there any way to show native popup in Gulp process?
I have done research and found node-notifier and gulp-notify modules but both are not working for me. Please help
As per posted answer,
I have tried with following, but no help... I am not getting notification. Does it requires Windows Toaster Support... I am using Windows 8.1 Pro.
gulp.task('notifier', function(){
notify('Running from notifier task', 'Everything looks good');
});
function notify(title, message) {
// Load dependencies
var path = require('path');
var notifier = require('node-notifier');
var notifyOptions = {
title: title,
message: message,
//icon: path.join(__dirname, 'coulson.jpg'), // Absolute path (doesn't work on balloons)
sound: true, // Only Notification Center or Windows Toasters
wait: true // Wait with callback, until user action is taken against notification
};
// start notifier
notifier.notify(notifyOptions);
}
This is too late after asking the question, but I thought it's good to record my solutions here. So there are different commands to show a native popup for different OS.
1. Windows
Use the command msg * <Your_Message_Here>
, for example, msg * Hello World
.
This popup closes automatically after 1 minute.
2.iOS
Use the command
osascript -e 'tell app \"System Events\" to display dialog \"<Your_Message>\" with title \"<Your_Title>\"'"
and then you can execute these commands using node exec
,
var WINDOWS_POPUP = "msg * MESSAGE";
var MAC_POPUP = "osascript -e 'tell app \"System Events\" to display dialog \"MESSAGE\" with title \"SUCCESS\"'";
function execCMD(cmd, cb) {
exec(cmd,
{
cwd: './',
maxBuffer: 2048 * 2048
},
function (err, stdout, stderr) {
plugins.util.log(stdout);
plugins.util.log(stderr);
if (err) {
cb(err);
} else {
cb(null,stdout);
}
});
}
/**
* Rename android apk
*/
gulp.task('copyAPK', function () {
return gulp.src(APK_PATH)
.pipe(plugins.if(args.signedAPK, plugins.rename(APK_NAME)))
.pipe(gulp.dest(releaseDirName + '/Android/'))
.on('end', function () {
plugins.util.log(plugins.util.colors.green('Good Job! Your APK is ready at following location : ') + plugins.util.colors.cyan(releaseDirName + '/Android/' + APK_NAME))
execCMD(WINDOWS_POPUP.replace('MESSAGE', 'Good Job! Your APK is ready at following location : ' + releaseDirName + '/Android/' + APK_NAME), function () {
})
});
});
/**
* Copy generated IPA
*/
gulp.task('copyIPA', function () {
return gulp.src(IPA_PATH)
.pipe(plugins.rename(IPA_NAME))
.pipe(gulp.dest(releaseDirName + '/iOS/'))
.on('end', function () {
plugins.util.log(plugins.util.colors.green('Good Job! Your IPA is ready at following location : ') + plugins.util.colors.cyan(releaseDirName + '/iOS/' + IPA_NAME))
execCMD(MAC_POPUP.replace('MESSAGE', 'Good Job! Your IPA is ready at following location : ' + releaseDirName + '/iOS/' + IPA_NAME), function () {
})
});
})
Hope this will help someone in scripting :).