I'm dealing with a case in which the nodes are not connected enough to let vis place them correctly without overlapping.
As mentioned in the title the network consists of 8 undertress.
I attached two pictures for better understanding.
I read about clusters but don't know if this feature would solve the problem.
Thank you in advance
I found a working solution for me:
I connected the nodes of the subtrees with the most relations (incoming and outgoing edges) with each other.
Then I turned physics on and turned it of after the scene has "settled".
network.on("stabilizationIterationsDone", function () {
network.setOptions( { physics: false } );
console.log(network.getSeed());
});
I refreshed the scene a few times and took the desired seed as randomSeed in the layout option.
I got the hint of using physics from Denis M.s blogpost: link to the blogpost