Is there a way to customize the default toolbar of a mayavi scene? I would like to delete some buttons as I don't need them (e.g. the save button). Here you can see which toolbar I am talking about:
The code is just an example code:
import os
os.environ['ETS_TOOLKIT'] = 'qt4'
from pyface.qt import QtGui, QtCore
from traits.api import HasTraits, Instance, on_trait_change
from traitsui.api import View, Item
from mayavi.core.ui.api import MayaviScene, MlabSceneModel, SceneEditor
from tvtk.pyface.api import DecoratedScene
from pyface.api import ImageResource
from pyface.action.api import Action
class MyCustomScene(DecoratedScene):
def _actions_default(self):
actions = [
Action(
image = ImageResource("path to image",
search_path = [self._get_image_path()],
),
tooltip = "blabla",
on_perform = self._save_snapshot,
)
]
actions.extend(DecoratedScene._actions_default(self))
return actions
#The actual visualization
class Visualization(HasTraits):
scene = Instance(MlabSceneModel, ())
@on_trait_change('scene.activated')
def update_plot(self):
# We can do normal mlab calls on the embedded scene.
self.scene.mlab.test_points3d()
# the layout of the dialog screated
view = View(Item('scene', editor=SceneEditor(scene_class=MyCustomScene),
height=250, width=300, show_label=False),
resizable=True # We need this to resize with the parent widget
)
################################################################################
# The QWidget containing the visualization, this is pure PyQt4 code.
class MayaviQWidget(QtGui.QWidget):
def __init__(self, parent=None):
QtGui.QWidget.__init__(self, parent)
layout = QtGui.QVBoxLayout(self)
layout.setContentsMargins(0,0,0,0)
layout.setSpacing(0)
self.visualization = Visualization()
# The edit_traits call will generate the widget to embed.
self.ui = self.visualization.edit_traits(parent=self,
kind='subpanel').control
layout.addWidget(self.ui)
self.ui.setParent(self)
if __name__ == "__main__":
# Don't create a new QApplication, it would unhook the Events
# set by Traits on the existing QApplication. Simply use the
# '.instance()' method to retrieve the existing one.
app = QtGui.QApplication.instance()
container = QtGui.QWidget()
container.setWindowTitle("Embedding Mayavi in a PyQt4 Application")
# define a "complex" layout to test the behaviour
layout = QtGui.QGridLayout(container)
# put some stuff around mayavi
label_list = []
for i in range(3):
for j in range(3):
if (i==1) and (j==1):continue
label = QtGui.QLabel(container)
label.setText("Your QWidget at (%d, %d)" % (i,j))
label.setAlignment(QtCore.Qt.AlignHCenter|QtCore.Qt.AlignVCenter)
layout.addWidget(label, i, j)
label_list.append(label)
mayavi_widget = MayaviQWidget(container)
layout.addWidget(mayavi_widget, 1, 1)
container.show()
window = QtGui.QMainWindow()
window.setCentralWidget(container)
window.show()
# Start the main event loop.
app.exec_()
I think it is somewhere hidden in the MayaviScene. Maybe it is necessary to create a new class with a new scene or something like this?
You should check _actions_default
for MayaviScene
and for DecoratedScene
to see how to create one of your own. The second one shows how to create a toolbar from scratch while the first one shows how your toolbar code interfaces with other components.
class MyCustomScene(DecoratedScene):
# …
def _actions_default(self):
actions = [
# add icons here
# …
]
return actions