I am making a simple menu bar app which has 2 items - Preferences & Quit
I want to open a new Window when I click on Preferences
Currently I have
func applicationDidFinishLaunching(_ aNotification: Notification) {
constructMenu()
}
func constructMenu() {
let menu = NSMenu()
menu.addItem(NSMenuItem(
title: "Preferences...",
action: #selector(AppDelegate.preferencesWindow(_:)),
keyEquivalent: "P"))
menu.addItem(NSMenuItem.separator())
menu.addItem(NSMenuItem(
title: "Quit",
action: #selector(NSApplication.terminate(_:)),
keyEquivalent: "q"))
statusItem.menu = menu
}
@objc func preferencesWindow(_ sender: Any) {
print("open preference window here")
if let storyboard = NSStoryboard(name: NSStoryboard.Name(rawValue: "Main"), bundle: nil) {
let controller = storyboard.instantiateControllerWithIdentifier("preferencesWindow")
as NSViewController
if let window = NSApplication.shared.mainWindow {
window.contentViewController = controller // just swap
}
}
}
But it throws error on this line
if let storyboard = NSStoryboard(name: NSStoryboard.Name(rawValue: "Main"), bundle: nil) {
stating
Initializer for conditional binding must have Optional type, not 'NSStoryboard'
When I click Preferences the print statement gets logged but I don't know how to open Window programatically.
I have just dragged Window Controller from Object Library & given StoryBoard ID a value of preferencesWindow
I also tried the following because of the above error
@objc func preferencesWindow(_ sender: Any) {
print("open preference window here")
let storyboard = NSStoryboard(name: NSStoryboard.Name(rawValue: "Main"), bundle: nil)
let controller = storyboard.instantiateController(withIdentifier: NSStoryboard.SceneIdentifier(rawValue: "preferencesWindow")) as! NSViewController
if let window = NSApplication.shared.mainWindow {
window.contentViewController = controller // just swap
}
}
but it only logs & never opens a window. What should I do?
I find answers fast when I post a question on SO. Here's what worked for me
@objc func preferencesWindow(_ sender: Any) {
var myWindow: NSWindow? = nil
let storyboard = NSStoryboard(name: NSStoryboard.Name(rawValue: "Main"),bundle: nil)
let controller = storyboard.instantiateController(withIdentifier: NSStoryboard.SceneIdentifier(rawValue: "preferencesWindow")) as! NSViewController
myWindow = NSWindow(contentViewController: controller)
NSApp.activate(ignoringOtherApps: true)
myWindow?.makeKeyAndOrderFront(self)
let vc = NSWindowController(window: myWindow)
vc.showWindow(self)
}