This is, what works:
a) FrameLayout with two ImageViews in main.xml
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent" android:id="@+id/frameLayout1"
android:layout_height="wrap_content">
<ImageView android:src="@drawable/radar_background"
android:id="@+id/background" android:layout_width="wrap_content"
android:layout_height="wrap_content"></ImageView>
<ImageView android:src="@drawable/radar_sector" android:id="@+id/sector"
android:layout_width="wrap_content" android:layout_height="wrap_content"></ImageView>
</FrameLayout>
b) RotateAnimation on the background, whereas the foreground sector remains unchanged
Because I need to do a bit more on the background image I put this into a FrameLayout subclass and changed main.xml accordingly:
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent" android:id="@+id/frameLayout1"
android:layout_height="wrap_content">
<com.decades.SensorTest.RadarView
android:id="@+id/background" android:layout_width="wrap_content"
android:layout_height="wrap_content" />
<ImageView android:src="@drawable/radar_sector" android:id="@+id/sector"
android:layout_width="wrap_content" android:layout_height="wrap_content"></ImageView>
</FrameLayout>
This is the new RadarView.java:
public class RadarView extends FrameLayout {
private Bitmap mRadar;
public RadarView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public RadarView(Context context) {
super(context);
init();
}
private void init() {
mRadar = BitmapFactory.decodeResource(getResources(), R.drawable.radar_background);
}
@Override
public void dispatchDraw(Canvas canvas) {
super.dispatchDraw(canvas);
canvas.drawBitmap(mRadar, 0, 0, null);
}
}
What happens:
a) The constructor is called during setContentView(R.layout.main);
b) The dispatchDraw override is called
c) The image does not appear on the screen...
Does anybody see, why?
I think you should extend the View class and override the onMeasure() and onDraw() methods.
More information here:
http://developer.android.com/guide/topics/ui/custom-components.html
Example:
http://www.barebonescoder.com/2010/06/android-development-simple-2d-graphics-part-1/