I would like to pass objects to a member functions of class and execute some functions from within it. When I do this using the *myCars pointers, everything works fine. But when I try to pass this to do the same for a pure virtual class, the program returns error (see Solution A). I've got a temporary solution (see Solution B), but it does not seem right to me. Any idea to fix it?
main.cpp
#include <iostream>
#include "car.h"
#include "veicles.h"
#include "traffic.h"
int main(){
int number = 3;
Car *myCars = new Car[number];
Traffic mtc;
mtc.import(myCars, number);
Veicles *myVeicles = new Car[number];
// Solution A
// Traffic mtvA;
// mtvA.import(myVeicles, number);
// Solution B
std::cout << "\nsolution B\n";
Traffic mtvB;
mtvB.import(&myVeicles, number);
delete[] myCars;
delete[] myVeicles;
return 0;
}
car.h
#ifndef CAR_H
#define CAR_H
#include <iostream>
#include "veicles.h"
class Car : public Veicles{
public:
void move();
};
#endif
car.cpp
#include "car.h"
void Car::move(){
std::cout << "the car is moving\n";
}
traffic.h
#ifndef TRAFFIC_H
#define TRAFFIC_H
#include "car.h"
class Traffic{
public:
void import(Car p[], int number);
void import(Veicles *v[], int number);
private:
Veicles *vc;
};
#endif
traffic.cpp
#include "traffic.h"
#include "car.h"
void Traffic::import(Car p[], int number){
for(int i = 0; i < number; i++){
p[i].move();
}
}
void Traffic::import(Veicles *v[], int number){
vc = *v;
for(int i = 0; i < number; i++){
// vc -> move();
vc[i].move(); // EDIT: R Sahu sugestion
}
}
veicles.h
#ifndef VEICLES_H
#define VEICLES_H
class Veicles{
public:
virtual void move() = 0;
};
#endif
veicles.cpp
#include "veicles.h"
// some stuffs to do latter..
makefile
all: clean car veicles traffic main
g++ car.o traffic.o main.o -o main.out
run:
./main.out
car: car.h
g++ -c car.cpp -o car.o
veicles: car.h veicles.h
g++ -c veicles.cpp -o veicles.o
traffic: traffic.h car.h
g++ -c traffic.cpp -o traffic.o
main: traffic.h car.h
g++ -c main.cpp -o main.o
clean:
rm -f *.o
rm -f *.gch
void import(Car p[], int number);
is the same as
void import(Car* p, int number);
You may not call it with an argument of type Vehicle*
since a base class pointer cannot be automatically converted to derived class pointer.
Imagine you had:
class Truck : public Veicles{
...
};
and
Veicles *myVeicles = new Truck[number];
If the compiler let you call that function, you would suddenly able to use a Truck
where a Car
was expected. That would lead to disaster.
The following function works
void Traffic::import(Veicles *v[], int number){
vc = *v;
for(int i = 0; i < number; i++){
vc -> move();
}
}
However, please note that you are not using i
to access the elements of vc
. You are calling move()
on the first object only.
The following would be a problem.
void Traffic::import(Veicles *v[], int number){
vc = *v;
for(int i = 0; i < number; i++){
vc[i].move();
}
}
The reason for that is you may not treat an array of derived class objects as an array of base class objects.