In the C++ code below, could somebody explain what each of these lines mean in the private
section? I have tried looking it up, but I still cannot figure out what they do.
I understand that using
is the equivalent to typedef
in C. So:
using the_graph = graph<T_node, T_edge1, T_allocator, T_size>;
Means that you use the_graph
.
But, in this instance, why would you call the scope resolution operator on it?
I don't think that it is any of the 4 methods described here.
template <class T_node, class T_edge1, class T_edge2, class T_allocator, class T_size = uint32_t>
class graph : private virtual graph<T_node, T_edge1, T_allocator, T_size>, private virtual graph<T_node, T_edge2, T_allocator, T_size>
{
public:
using the_graph = graph<T_node, T_edge1, T_allocator, T_size>;
private:
using typename the_graph::node_list_iterator;
using the_graph::node_begin;
};
The using
directive is used to bring a name into the current scope that otherwise is not.
Example:
struct Foo
{
struct Bar {};
};
int main()
{
Bar b1; // Not ok. Bar is not in scope yet.
using Foo::Bar;
Bar b2; // Ok. Bar is now in scope.
}
When a name is dependent upon a template parameter, the standard requires that you use the elaborate form
using typename the_graph::node_list_iterator;
After that line, you can use node_list_iterator
as a typename.
Had the_graph
not been a class template, you could have used the simpler form
using the_graph::node_list_iterator;
Further reading: Where and why do I have to put the "template" and "typename" keywords?