I'm trying to draw imageView with image in it.
let context = UIGraphicsGetCurrentContext()
context?.translateBy(x: imageView.center.x, y: imageView.center.y)
context?.rotate(by: imageData.rotationAngle)
context?.translateBy(x: -imageView.center.x, y: -imageView.center.y)
imageView.image?.draw(in: imageView.frame)
I have this within loop with multiple UIImageViews
and the next imageView seems to be affected by the previous rotation.
How am I supposed to reset that context before drawing new imageView?
You will want to use:
if let context = UIGraphicsGetCurrentContext() {
CGContextSaveGState(context)
context.translateBy(x: imageView.center.x, y: imageView.center.y)
context.rotate(by: imageData.rotationAngle)
context.translateBy(x: -imageView.center.x, y: -imageView.center.y)
imageView.image?.draw(in: imageView.frame)
CGContextRestoreGState(context)
}