I am using simulator to test my all on iphone x I have searched for method to be able to detect iPhone x but all of them return false always
this is one method of them
struct Device {
// iDevice detection code
static let IS_IPAD = UIDevice.current.userInterfaceIdiom == .pad
static let IS_IPHONE = UIDevice.current.userInterfaceIdiom == .phone
static let IS_RETINA = UIScreen.main.scale >= 2.0
static let SCREEN_WIDTH = Int(UIScreen.main.bounds.size.width)
static let SCREEN_HEIGHT = Int(UIScreen.main.bounds.size.height)
static let SCREEN_MAX_LENGTH = Int( max(SCREEN_WIDTH, SCREEN_HEIGHT) )
static let SCREEN_MIN_LENGTH = Int( min(SCREEN_WIDTH, SCREEN_HEIGHT) )
static let IS_IPHONE_4_OR_LESS = IS_IPHONE && SCREEN_MAX_LENGTH < 568
static let IS_IPHONE_5 = IS_IPHONE && SCREEN_MAX_LENGTH == 568
static let IS_IPHONE_6 = IS_IPHONE && SCREEN_MAX_LENGTH == 667
static let IS_IPHONE_6P = IS_IPHONE && SCREEN_MAX_LENGTH == 736
static let IS_IPHONE_X = IS_IPHONE && SCREEN_MAX_LENGTH == 812
}
and this is another method
if UIDevice().userInterfaceIdiom == .phone {
switch UIScreen.main.nativeBounds.height {
case 1136:
print("iPhone 5 or 5S or 5C")
case 1334:
print("iPhone 6/6S/7/8")
case 2208:
print("iPhone 6+/6S+/7+/8+")
case 2436:
print("iPhone X")
retValue = true
default:
print("unknown")
}
}
why all methods return false ? is that because I am using simulator or what?
Use like below to detect iPhone X:
var iphoneX = false
if #available(iOS 11.0, *) {
if ((UIApplication.shared.keyWindow?.safeAreaInsets.top)! > CGFloat(0.0)) {
iphoneX = true
}
}