I have a Container where I need to show a barcode and I'd love to have the barcode to be as wide as possible on the screen. For now I set the font size at a reasonable size that suits all devices, but it's only temporary of course. How can I solve this? This is the code I am using for building the Widget.
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(_title),
),
body: Container(
padding: const EdgeInsets.all(12.0),
child: Column(
children: <Widget>[
SizedBox(
width: double.infinity,
child: Text(_barcode, style: TextStyle(fontFamily: 'Code128', fontSize: 90.0))
),
Text(_barcode, style: TextStyle(fontSize: 40.0))
]
),
)
);
}
I believe what you're looking for is FittedBox
.
BoxFit applies whichever 'fit' you want to stretch/scale the child to fit in the box. It doesn't perform a pure 'stretch' on the text but rather the space it should take up. You shouldn't specify the text's size at the same time.
That looks like this:
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
@override
MyAppState createState() {
return new MyAppState();
}
}
class MyAppState extends State<MyApp> {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: SafeArea(
child: Center(
child: Container(
color: Colors.blue,
width: 300.0,
height: 200.0,
child: FittedBox(
fit: BoxFit.contain,
child: Text("Whee"),
),
),
),
),
),
);
}
}
If you're wanting to actually 'stretch' the text (i.e. make the actual characters wider or taller) you'll have to do something a bit more custom.
If that's the case, look at CustomPaint, CustomPainter, TextPainter, and the Canvas translate & scale options. Basically, you would need to create a class extending CustomPainter in which you created a TextPainter, laid it out at a particular size, painted it onto the canvas, and then scaled it to fit the actual size of the CustomPainter (or do you scale the canvas first - I forget...). Then you'd pass an instance of that class to CustomPaint.