I'm having a relatively simple UIViewController
with a UIScrollView
that's taking relatively half the screen and a UIImageView
placed inside the UIScrollView
that's the exact same size as the UIScrollView
.
On top of the UIImageView
there's a UIPageControl
. The point is have a horizontal scrolling and present an image like a slider based on the amount of images in an array. The problem is that the scroll view is not scrolling and I don't know why.
@IBOutlet weak var scrollView: UIScrollView!
@IBOutlet weak var imageView: UIImageView!
@IBOutlet weak var pageControl: UIPageControl!
let imagelist = ["3.jpg", "1.jpg", "2.png", "4.png", "5.png"]
override func viewDidLoad() {
super.viewDidLoad()
scrollView.delegate = self
configurePageControl()
for i in stride(from: 0, to: imagelist.count, by: 1) {
var frame = CGRect.zero
frame.origin.x = self.scrollView.frame.size.width * CGFloat(i)
frame.origin.y = 0
frame.size = self.scrollView.frame.size
scrollView.isPagingEnabled = true
scrollView.isScrollEnabled = true
let myImage:UIImage = UIImage(named: imagelist[i])!
let bgColorFromImage = myImage.averageColor
imageView.image = myImage
imageView.contentMode = UIViewContentMode.scaleAspectFit
imageView.frame = frame
scrollView.backgroundColor = bgColorFromImage
scrollView.addSubview(imageView)
}
self.scrollView.contentSize = CGSize(width: self.scrollView.frame.size.width * CGFloat(imagelist.count), height: self.scrollView.frame.size.height)
pageControl.addTarget(self, action: #selector(changePage), for: UIControlEvents.valueChanged)
}
func configurePageControl() {
self.pageControl.numberOfPages = imagelist.count
self.pageControl.currentPage = 0
self.pageControl.tintColor = UIColor.red
self.pageControl.pageIndicatorTintColor = UIColor.black
self.pageControl.currentPageIndicatorTintColor = UIColor.green
self.imageView.addSubview(pageControl)
}
@objc func changePage() {
let x = CGFloat(pageControl.currentPage) * scrollView.frame.size.width
scrollView.setContentOffset(CGPoint(x: x,y :0), animated: true)
}
func scrollViewDidEndDecelerating(_ scrollView: UIScrollView) {
let pageNumber = round(scrollView.contentOffset.x / scrollView.frame.size.width)
pageControl.currentPage = Int(pageNumber)
}
This is what the UIStoryboard
looks like:
Inside the for loop you use the same object of imageView , you only set the frame and the image
imageView.frame = frame
imageView.image = myImage
but you have to create a new instance of the UIImageView
//
Suppose you have a scrollView in IB with top , leading and trailing constraints to the superView , and a height of say 200 , you can add imageViews dynamically like this
class ViewController: UIViewController {
@IBOutlet weak var scrollView: UIScrollView!
override func viewDidLoad() {
super.viewDidLoad()
for i in 0..<10 {
let f = CGRect(x: CGFloat(i) * scrollView.frame.width, y: 0, width: scrollView.frame.width, height: scrollView.frame.height)
let imgV = UIImageView(frame: f)
imgV.image = UIImage(named: "re-fuel.png")
scrollView.addSubview(imgV)
}
scrollView.contentSize = CGSize(width: CGFloat(10) * scrollView.frame.width, height: scrollView.frame.height)
}
}
Result