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angulartypescriptunit-testingkarma-jasmineangular-services

Karma Unit Testing with Angular | Event Listeners


Consider this part of code :

      @ViewChild('amountSlider') amountSlider: any;
      @ViewChild('amountInput') amountInput: any;

      ** Some Code **

      setvariables()
        {
        const updateStep =  this.renderer.listen(this.amountInput.input.nativeElement, 'keydown', (evt) => {
          this.amountSlider.step = 1;
          const keyName = evt.key;
          if (keyName == 'Tab') {
            this.amountSlider.step = 100;
          }
        });
         const resetStep = this.renderer.listen(this.amountSlider.slider.nativeElement, 'mouseover', (evt) => {
          this.amountSlider.step = 100;
        });
  }

Following part of (Event Listener) my code bothers me in Unit Testing I am not calling keydown or mouseover directly from my DOM. Can someone help me to write Unit Testing to cover this ???

test.spec.ts

describe('setVariables', () => {
    it('makes expected calls', () => {
        const renderer2Stub: Renderer2 = fixture.debugElement.injector.get(Renderer2);
        spyOn(renderer2Stub, 'listen');
        comp.setVariables();
        expect(renderer2Stub.listen).toHaveBeenCalled();
    }) 
 });

Solution

  • try this using KeyboardEvent with key codes

    describe('setVariables', () => {
    it('makes expected calls', () => {
        const renderer2Stub: Renderer2 = fixture.debugElement.injector.get(Renderer2);
        spyOn(renderer2Stub, 'listen');
        // for down arrow event for example 
        comp.setVariables();
         const event: Event = new KeyboardEvent('keydown', {
          'code': '40' 
         });
         window.dispatchEvent(event);
         fixture.detectChanges();
        expect(renderer2Stub.listen).toHaveBeenCalled();
      }) 
    });