I'm trying to lift a simple Array-io manipulator I wrote to use std::vector
s. Here is the old signature I had been using:
template<typename T>
struct arr {
const size_t size;
T* values;
arr(const size_t size, T* values) : size(size), values(values) {};
friend std::ostream& operator<<(std::ostream& os, const arr<T>& array);
friend std::istream& operator>>(std::istream& is, arr<T>& array);
};
Now I tried to lift it like so:
template<typename T>
struct arr {
std::vector<T>& vec;
arr(std::vector<T>& vec) : vec(vec) {};
friend std::ostream& operator<<(std::ostream& os, const arr<T>& array);
friend std::istream& operator>>(std::istream& is, arr<T>& array);
};
However I am facing the following problem: I want to use << arr(member)
from inside a const
declared member method. This doesnt't compile of course:
error: binding reference of type ‘std::vector<std::unique_ptr<IController> >&’ to ‘const std::vector<std::unique_ptr<IController> >’ discards qualifiers
However when I change the constructor aguments and arr::vec
to const std::vector<T>&
I have the opposite problem and >> arr(member)
cannot work anymore!
I was hoping that by initializing the arr
instance as const
I could solve this but I face the same compiler error with the following line:
const streamutils::arr<int> list(myVector);
How can I solve this without declaring two different types for the in and out directions?
I attempted to look at the libstdc++ source to see how it is done for std::quoted
but I couldn't figure it out.
You can parametrize your manipulator not with T
but with vector<T>
itself. This way you'll be able not to bother about your vector being const or not. Also create a helper function which returns the instance of your class with corresponding template type.
template<typename T>
using is_vector = std::is_same<T, std::vector<typename T::value_type, typename T::allocator_type>>;
template<typename T>
struct Arr {
static_assert(is_vector<std::decay_t<T>>::value);
T& vec;
// Note that arr is passed by value here because it is a temporary
// in expressions like 'cin >> arr(a)'
template<typename U>
friend std::enable_if_t<!std::is_const_v<U>, std::istream&> operator>>(std::istream& in, Arr<U> Arr);
template<typename U>
friend std::ostream& operator<<(std::ostream& out, const Arr<U>& Arr);
};
template<typename T>
std::enable_if_t<!std::is_const_v<T>, std::istream&> operator>>(std::istream& in, Arr<T> arr) {
int n;
in >> n;
arr.vec.resize(n);
for (int i = 0; i < n; ++i) {
in >> arr.vec[i];
}
return in;
}
template<typename T>
std::ostream& operator<<(std::ostream& out, const Arr<T>& arr) {
out << arr.vec.size() << "\n";
for (const auto& x: arr.vec) {
out << x << " ";
}
out << "\n";
return out;
}
template<typename T, typename = typename is_vector<std::decay_t<T>>::type>
Arr<T> arr(T& t)
{
return Arr<T>{t};
}
int main() {
vector<int> a;
cin >> arr(a);
cout << arr(a) << endl;
const vector<int> b{1, 2, 3};
cin >> arr(b); // compile error
cout << arr(b) << endl;
}
Also, consider reading this post, it explains various ways to make friend template operators (the one I showed here is not the best and not the only possible).