Is it possible to detect encoding errors with ICU at conversion time, or is it necessary to pre or post check the conversion?
Given the initialization where a conversion from UTF8 to UTF32 is setup:
#include <stdio.h>
#include "unicode/ucnv.h" /* C Converter API */
static void eval(UConverter* from, UConverter* to);
int main(int argc, char** argv)
{
UConverter* from;
UConverter* to;
UErrorCode status;
/* Initialize converter from UTF8 to Unicode ___________________________*/
status = U_ZERO_ERROR;
from = ucnv_open("UTF-8", &status);
if( ! from || ! U_SUCCESS(status) ) return 1;
status = U_ZERO_ERROR;
to = ucnv_open("UTF32", &status);
if( ! to || ! U_SUCCESS(status) ) return 1;
/*______________________________________________________________________*/
eval(from, to);
return 0;
}
Then, applying the conversion using ucnv_convertEx
via
static void eval(UConverter* from, UConverter* to)
{
UErrorCode status = U_ZERO_ERROR;
uint32_t drain[1024];
uint32_t* drain_p = &drain[0];
uint32_t* p = &drain[0];
/* UTF8 sequence with error in third byte ______________________________*/
const char source[] = { "\xED\x8A\x0A\x0A" };
const char* source_p = &source[0];
ucnv_convertEx(to, from, (char**)&drain_p, (char*)&drain[1024],
&source_p, &source[5],
NULL, NULL, NULL, NULL, /* reset = */TRUE, /* flush = */TRUE,
&status);
/* Print conversion result _____________________________________________*/
printf("source_p: source + %i;\n", (int)(source_p - &source[0]));
printf("status: %s;\n", u_errorName(status));
printf("drain: (n=%i)[", (int)(drain_p - &drain[0]));
for(p=&drain[0]; p != drain_p ; ++p) { printf("%06X ", (int)*p); }
printf("]\n");
}
where source
contains an inadmissible UTF8 code unit sequence, the function should somehow report an error. Storing the above fragments in "test.c" and compiling the above code with
$ gcc test.c $(icu-config --ldflags) -o test
The output of ./test
is (surprisingly):
source_p: source + 5;
status: U_ZERO_ERROR;
drain: (n=5)[00FEFF 00FFFD 00000A 00000A 000000 ]
So, no obvious sign of a detected error. Can error detection be done more elegantly than manually checking the content?
As @Eljay suggests in the comments, you can use an error callback. You don't even need to write your own, since the built-in UCNV_TO_U_CALLBACK_STOP
will do what you want (ie, return a failure for any bad characters).
int TestIt()
{
UConverter* utf8conv{};
UConverter* utf32conv{};
UErrorCode status{ U_ZERO_ERROR };
utf8conv = ucnv_open("UTF8", &status);
if (!U_SUCCESS(status))
{
return 1;
}
utf32conv = ucnv_open("UTF32", &status);
if (!U_SUCCESS(status))
{
return 2;
}
const char source[] = { "\xED\x8A\x0A\x0A" };
uint32_t target[10]{ 0 };
ucnv_setToUCallBack(utf8conv, UCNV_TO_U_CALLBACK_STOP, nullptr,
nullptr, nullptr, &status);
if (!U_SUCCESS(status))
{
return 3;
}
auto sourcePtr = source;
auto sourceEnd = source + ARRAYSIZE(source);
auto targetPtr = target;
auto targetEnd = reinterpret_cast<const char*>(target + ARRAYSIZE(target));
ucnv_convertEx(utf32conv, utf8conv, reinterpret_cast<char**>(&targetPtr),
targetEnd, &sourcePtr, sourceEnd, nullptr, nullptr, nullptr, nullptr,
TRUE, TRUE, &status);
if (!U_SUCCESS(status))
{
return 4;
}
printf("Converted '%s' to '", source);
for (auto start = target; start != targetPtr; start++)
{
printf("\\x%x", *start);
}
printf("'\r\n");
return 0;
}
This should return 4
for invalid Unicode codepoints, and print out the UTF-32 values if it was successful. It's unlikely we'd get an error from ucnv_setToUCallBack
, but we check just in case. In the example above, we pass nullptr
for the previous action since we don't care what it was and don't need to reset it.