In a scene with multiple groups, how can I delete the selected item group? When I try to delete the group, it only deletes the last created group.
#include "graphicscene.h"
QGraphicsItemGroup *mpGroup ;
void GraphicScene::keyReleaseEvent(QKeyEvent * keyEvent)
{
if( keyEvent->key() == Qt::Key_F1) {
qDebug() << "group created";
mpGroup = createItemGroup(selectedItems());
mpGroup->setFlags(QGraphicsItem::ItemIsSelectable | QGraphicsItem::ItemIsMovable);
qDebug() << "Group Address "<< mpGroup ;
} else if( keyEvent->key() == Qt::Key_F2) {
qDebug() << "Group Before delete selected item"<< selectedItems() ;
if(mpGroup != NULL) {
destroyItemGroup(mpGroup);
qDebug() << "Group Deleted "<< mpGroup ;
}
}
}
A possible solution is to use type()
to verify that it is a QGraphicsItemGroup
.
void GraphicScene::keyReleaseEvent(QKeyEvent * keyEvent){
if( keyEvent->key() == Qt::Key_F1)
{
qDebug() << "group created";
QGraphicsItemGroup *group = createItemGroup(selectedItems());
group->setFlags(QGraphicsItem::ItemIsSelectable |
QGraphicsItem::ItemIsMovable);
qDebug() << "Group Address "<< group ;
}
else if( keyEvent->key() == Qt::Key_F2)
{
qDebug() << "Group Before delete selected item"<< selectedItems() ;
for(QGraphicsItem *item: selectedItems()){
if(item->type() == QGraphicsItemGroup::Type)
{
QGraphicsItemGroup *group = qgraphicsitem_cast<QGraphicsItemGroup *>(item);
destroyItemGroup(group);
qDebug() << "Group Deleted "<< group ;
}
}
}
}