import pygame
pygame.init()
white = (255, 255, 255)
black = (0, 0, 0)
red = (255, 0, 0)
gameDisplay = pygame.display.set_mode((800, 600))
pygame.display.set_caption('Snake')
gameExit = False
lead_x = 300
lead_y = 300
lead_x_change = 0
lead_y_change = 0
clock = pygame.time.Clock()
while not gameExit:
for event in pygame.event.get():
if event.type == pygame.QUIT:
gameExit = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
lead_x_change = -10
lead_y_change = 0
elif event.key == pygame.K_RIGHT:
lead_x_change = 10
lead_y_change = 0
elif event.key == pygame.K_UP:
lead_y_change = -10
lead_x_change = 0
elif event.key == pygame.K_DOWN:
lead_y_change = 10
lead_x_change = 0
if lead_x >= 750 or lead_y >= 599 or lead_y < 0 or lead_x < 0:
gameExit = True
lead_x += lead_x_change
lead_y += lead_y_change
gameDisplay.fill(white)
pygame.draw.rect(gameDisplay, black, [lead_x, lead_y, 10, 10])
pygame.display.update()
clock.tick(15)
pygame.quit()
quit()
I am getting following problems in VSCode:
E1101:Module 'pygame' has no 'init' member
E1101:Module 'pygame' has no 'K_RIGHT' member
E1101:Module 'pygame' has no 'QUIT' member
E1101:Module 'pygame' has no 'KEYDOWN' member
E1101:Module 'pygame' has no 'K_LEFT' member
E1101:Module 'pygame' has no 'quit' member
E1101:Module 'pygame' has no 'K_DOWN' member
E1101:Module 'pygame' has no 'K_UP' member
Why VScode is showing these problems while PyCharm is showing no errors and problems?
Those messages are generated by pylint. Pylint disables loading C extensions (Pygame in this case) by default for security reasons. To enable it add this to your settings:
"python.linting.pylintArgs": [
"--extension-pkg-whitelist=pygame"
]
If you have other settings right, this should be enough.