I'm trying to encrypt strings in AES128 using CryptoAPI, but I'm not getting it for some reason. When I compile, it simply crashes the application. I believe the problem is in the calls of the CryptDecrypt
and CryptEncrypt
functions, as I wrote this function based on another that I found on the internet. I know nothing concrete about it, nor the way to use it.
Here is my code:
#include <Windows.h>
#include <wincrypt.h>
#include <stdio.h>
#include <cmath>
#include <string>
#pragma comment(lib, "crypt32.lib")
#define BLOCK_LEN 16
std::string AES128(std::string key, std::string data, bool enc)
{
bool Result = false;
size_t blocks = ceil((float)data.length() / BLOCK_LEN) + 1;
BYTE* chunk = new BYTE[blocks * BLOCK_LEN];
memset(chunk, 0, blocks * BLOCK_LEN);
memcpy(chunk, data.c_str(), data.length());
HCRYPTPROV hProv;
if (!CryptAcquireContextA(&hProv, NULL, NULL, PROV_RSA_AES, CRYPT_VERIFYCONTEXT))
goto finally;
HCRYPTHASH hHash;
if (!CryptCreateHash(hProv, CALG_SHA_256, 0, 0, &hHash))
goto finally;
if (!CryptHashData(hHash, (BYTE*)key.c_str(), key.length(), 0))
goto finally;
HCRYPTKEY hKey;
if (!CryptDeriveKey(hProv, CALG_AES_128, hHash, 0, &hKey))
goto finally;
for (int i = 0; i < blocks; i++)
switch (enc)
{
case true:
{
DWORD out_len = BLOCK_LEN;
if (!CryptEncrypt(hKey, NULL, i + 1 == blocks, NULL, &chunk[i * BLOCK_LEN], &out_len, blocks * BLOCK_LEN))
goto finally;
break;
}
case false:
{
DWORD out_len = BLOCK_LEN;
if (!CryptDecrypt(hKey, NULL, i + 1 == blocks, NULL, &chunk[i * BLOCK_LEN], &out_len))
goto finally;
break;
}
}
Result = true;
goto finally;
finally:
{
if (hProv)
CryptReleaseContext(hProv, 0);
if (hHash)
CryptDestroyHash(hHash);
if (hKey)
CryptDestroyKey(hKey);
if (Result)
return std::string(reinterpret_cast<char*>(chunk));
else
return "";
}
}
int main()
{
std::string key = "12345";
std::string data = "aaaaaabbbbbb";
std::string encdata = AES128(key, data, true);
std::string decdata = AES128(key, encdata, false);
printf("%s => %s => %s", data.c_str(), encdata.c_str(), decdata.c_str());
system("pause");
}
Sorry bad English, I'm Brazilian.
Your calculations are off: ceil((float)data.length() / BLOCK_LEN) + 1
is 2
for a 12
-byte input.
But you don't need to encrypt in chunks, the crypt API can handle chunking for you. Just call it once for the entire input.
Here's a modified version that works:
#include <Windows.h>
#include <wincrypt.h>
#include <stdio.h>
#include <cmath>
#include <string>
#pragma comment(lib, "crypt32.lib")
#define BLOCK_LEN 16
std::string AES128(const std::string& key, const std::string& data, bool enc)
{
std::string result = data;
bool Result = false;
HCRYPTPROV hProv = NULL;
HCRYPTHASH hHash = NULL;
HCRYPTKEY hKey = NULL;
result.resize((data.length() + BLOCK_LEN - 1) & ~(BLOCK_LEN - 1));
DWORD out_len = data.length();
do {
if (!CryptAcquireContextA(&hProv, NULL, NULL, PROV_RSA_AES, CRYPT_VERIFYCONTEXT))
break;
if (!CryptCreateHash(hProv, CALG_SHA_256, 0, 0, &hHash))
break;
if (!CryptHashData(hHash, (const BYTE*)key.c_str(), key.length(), 0))
break;
if (!CryptDeriveKey(hProv, CALG_AES_128, hHash, 0, &hKey))
break;
if (enc)
{
if (!CryptEncrypt(hKey, NULL, TRUE, 0, (BYTE*)result.data(), &out_len, result.length()))
break;
}
else
{
if (!CryptDecrypt(hKey, NULL, TRUE, 0, (BYTE*)result.data(), &out_len))
break;
}
result.resize(out_len);
Result = true;
} while (false);
if (hKey)
CryptDestroyKey(hKey);
if (hHash)
CryptDestroyHash(hHash);
if (hProv)
CryptReleaseContext(hProv, 0);
if (!Result)
result = "";
return result;
}
int main()
{
std::string key = "12345";
std::string data = "aaaaaabbbbbb";
std::string encdata = AES128(key, data, true);
std::string decdata = AES128(key, encdata, false);
printf("%s => %s => %s\n", data.c_str(), encdata.c_str(), decdata.c_str());
}