I am developing my first game with SpriteKit and have the following problem: I need to detect if one frame contains another frame or at least a part of it. Typical function is node.contains(anotherNode.position). But I need to check not one CGPoint(position) but the whole frames. Could somebody help?
Given 2 sprites
let spriteA = SKSpriteNode()
let spriteB = SKSpriteNode()
you can check if spriteA is inside spriteB
spriteA.frame.contains(spriteB.frame)
Please note that this will not work with simple
SKNode(s)
, you actually need a subtype which has a frame likeSKSpriteNode
,SKLabelNode
, ...