If I call the NSURLSession when the app is in the background with push notification, the response is received may be only one time a three.
NSLog(@"SEND: LAUNCH FUNCTION!!!!");
NSURLSession *session = [NSURLSession sharedSession];
[[session dataTaskWithURL:[NSURL URLWithString:url_string]
completionHandler:^(NSData *data,
NSURLResponse *response,
NSError *error) {
// handle response
if (error == nil) {
NSLog(@"SEND: RESPONSE FUNCTION GOOD!!!!");
NSMutableArray* responseArray = [NSJSONSerialization JSONObjectWithData:data options:0 error:NULL];
dispatch_async(dispatch_get_main_queue(), ^{
[self parseAndAddLovAll:responseArray toArray:self.objects];
});
}
else
{
NSLog(@"SEND: RESPONSE FUNCTION BAD!!!!");
}
}] resume];
(If I call the NSURLSession when the app is active, no problem, it works every time).
EDIT:
We can see in that video that when I push the 1ST time, it launches the NSURLSession, without answer. If I click a 2ND time, the answer of the 1ST appears, followed by the answer of the 2ND one.
*SEND: LAUNCH FUNCTION!!!!* =>** launch the NSURLSession.
*SEND: RESPONSE FUNCTION GOOD!!!!*** => Response ok from the NSURLSession.
*SEND: RESPONSE FUNCTION BAD!!!!*** => Response not ok from the NSURLSession.
*SEND: FINISHED!!!!*** => Download execution finished with success.
I put a demo in a video:
EDIT:
Call of the function:
dispatch_queue_t downloadQueue = dispatch_queue_create("downloader", NULL);
dispatch_async(downloadQueue, ^{
ListOfValueSync * lovSync = [[ListOfValueSync alloc] init];
// Synchronization
BOOL ret = [lovSync getAllListOfValueAll];
});
What could cause that problem?
I think you have a problem with your call of the function. You cannot use your download queue in this case.
Instead of this, please use dispatch_main