I want to make this class generic class with a constructor of instance <T>
this is my Class.
class Pagenation
{
public TextBlock PageInformation { get; set; }
public DataTable dt { get; set; }
public ComboBox NumberOfRecords { get; set; }
public DataGrid DatagridObject { get; set; }
public Button BtnPrev { get; set; }
public Button BtnFirst { get; set; }
public Button BtnNext { get; set; }
public Button BtnLast { get; set; }
public int NumberOfRecPerPage { get; set; }
private int pageIndex = 1;
private int numberOfRecPerPage;
public Pagenation(DataGrid UCDatagrid, ComboBox NumberOfRecordsComboBox, int
numOfRecPerPage, TextBlock PageInfo, DataTable Data,
Button Prev, Button First, Button Next, Button Last)
{
NumberOfRecordsComboBox.Items.AddRange(new List<string>{ "5", "10", "15", "20" });
(NumberOfRecords, numberOfRecPerPage, DatagridObject) =
(NumberOfRecordsComboBox, numOfRecPerPage, UCDatagrid);
dt = Data.Copy();
PageInformation = PageInfo;
(BtnPrev, BtnFirst, BtnNext, BtnLast) = (Prev, First, Next, Last);
}
}
I want the Pagenation Constructor to Receive an object of Type <some project Custom Class>
like the following
Pagenation PG = new Pagenation<PartsUC>(this);
I made the generic class like this
class Pagenation<T>
{
public Pagenation(T ClassObj)
{
NumberOfRecords = ClassObj.???; // want to assign the properties of the ClassObj
numberOfRecPerPage = ClassObj.???;
DatagridObject = ClassObj.???;
dt = ClassObj.???;
PageInformation =ClassObj.???;
(BtnPrev, BtnFirst, BtnNext, BtnLast) =
(ClassObj.???, ClassObj.???, ClassObj.???, ClassObj.???);
}
}
I dont know how to reassign the pagenation Class properties to the properties of the received <PartsUC>
instance object
Jsut add where T : PartsUC
after you class name, that will constrain your generic type.
class Pagenation<T> where T : PartsUC
{
public Pagenation(T ClassObj)
{
this.NumberOfRecords = ClassObj.NumberOfRecords;
this.numberOfRecPerPage = ClassObj.numberOfRecPerPage;
this.DatagridObject = ClassObj.???????;
//... set your property from PartsUC class
}
}
EDIT
Make an interface or abstract be those class contract, then where: <your interface>
Your class Implements IUC
interface, then Encapsulation their own property.
public interface IUC{
Button BtnPrev { get; set;}
Button BtnFirst{ get; set;}
Button BtnNext{ get; set;}
Button BtnLast{ get; set;}
DataGrid DatagridObject{ get; set;}
//... all you need property info
}
public class PartsUC : IUC{
Button BtnPrev { get; set;}
Button BtnFirst{ get; set;}
Button BtnNext{ get; set;}
Button BtnLast{ get; set;}
DataGrid DatagridObject{ get; set;}
//... all you need property info
}
public class EqupmentUC : IUC{
Button BtnPrev { get; set;}
Button BtnFirst{ get; set;}
Button BtnNext{ get; set;}
Button BtnLast{ get; set;}
DataGrid DatagridObject{ get; set;}
//... all you need property info
}
public class UsersUC : IUC{
Button BtnPrev { get; set;}
Button BtnFirst{ get; set;}
Button BtnNext{ get; set;}
Button BtnLast{ get; set;}
DataGrid DatagridObject{ get; set;}
//... all you need property info
}
class Pagenation<T> where T : IUC
{
public Pagenation(T ClassObj)
{
this.NumberOfRecords = ClassObj.NumberOfRecords;
this.numberOfRecPerPage = ClassObj.numberOfRecPerPage;
//... set your property from PartsUC class
}
}