I'm developing an iOS app, using Codename One. I extended the SocketConnection class, in order to receive data from a server.
class CustomSocketConnection extends SocketConnection {
private OutputStream os;
private InputStream is;
private InputStreamReader isr;
private String rawMessage;
public CustomSocketConnection(){
os = null;
is = null;
isr = null;
rawMessage = null;
}
public synchronized String getRawMessage(){
return rawMessage;
}
@Override
public void connectionError(int errorCode, String message) {
rawMessage = null;
ToastBar.showErrorMessage("Error Connecting. ErrorCode: " + errorCode + " Message: " + message);
System.out.println(">>>CustomSocketConnection, connectionError. Error Connecting. ErrorCode: " + errorCode + " Message: " + message);
}
@Override
public void connectionEstablished(InputStream is, OutputStream os) {
System.out.println(">>>CustomSocketConnection, connectionEstablished");
char termination = '\n';
int length = 1024;
char[] buffer = new char[length];
byte[] bufferByte = new byte[length];
StringBuilder stringBuilder = new StringBuilder();
System.out.println(">>>CustomSocketConnection, connectionEstablished, prima del while");
try {
InputStreamReader isr = new InputStreamReader(is, "UTF-8");
System.out.println(">>>CustomSocketConnection, connectionEstablished, prima della read");
while(true){
System.out.println(">>>CustomSocketConnection, loop di read, inizio");
int read = isr.read();
System.out.println(">>>CustomSocketConnection, loop di read, subito dopo la read");
char c = (char) read;
if (read == -1) rawMessage = null;
System.out.println(">>>CustomSocketConnection, loop di read, letto: " + c);
while(c != termination){
stringBuilder.append(c);
read = isr.read();
c = (char) read;
if (read == -1) rawMessage = null;
}
rawMessage = stringBuilder.toString();
if(rawMessage != null) doActions(rawMessage);
//System.out.println(">>>CustomSocketConnection, connectionEstablished, ho letto: " + rawMessage + "FINE");
}
}
catch (IOException ex) {
System.out.println(">>>CustomSocketConnection, connectionEstablished, errore: " + ex.getMessage());
}
System.out.println(">>>CustomSocketConnection, connectionEstablished, dopo il while");
}
private void doActions(String msg){
//do something
}
}
In the connectionEstablished method, I read data from server, using the read method of the InputStreamReader class.
If I run the app on the simulator, it works properly and it receives data from server. When I launch the app on real devices (iPad mini, 32-bit device, iOS version 8.1.1 12B435, more details here; iPhone 7s, 64-bit device, iOS version 11.2.5 15D60), the read method doesn't receive data from server. In fact, I can see the string printed by the println before the read method, but I can't see the string printed by the println after the read method.
The issue is not server-side, because I developed an Android app and it receive data from the same server. There aren't firewall restrictions or other network limitations: Android app and the Codename One simulator both receive data when connected on the same local network of the server or from another one.
What's wrong?
Solved using InputStream instead of InputStreamReader.
@Override
public void connectionEstablished(InputStream is, OutputStream os) {
System.out.println(">>>CustomSocketConnection, connectionEstablished");
char termination = '\n';
StringBuilder stringBuilder = new StringBuilder();
System.out.println(">>>CustomSocketConnection, connectionEstablished, prima del while");
try {
System.out.println(">>>CustomSocketConnection, connectionEstablished, prima della read");
while(true){
System.out.println(">>>CustomSocketConnection, loop di read, inizio");
int read = is.read();
System.out.println(">>>CustomSocketConnection, loop di read, subito dopo la read");
char c = (char) read;
if (read == -1) rawMessage = null;
System.out.println(">>>CustomSocketConnection, loop di read, letto: " + c);
while(c != termination){
stringBuilder.append(c);
read = is.read();
c = (char) read;
if (read == -1) rawMessage = null;
}
rawMessage = stringBuilder.toString();
if(rawMessage != null) doActions(rawMessage);
//System.out.println(">>>CustomSocketConnection, connectionEstablished, ho letto: " + rawMessage + "FINE");
}
}
catch (IOException ex) {
System.out.println(">>>CustomSocketConnection, connectionEstablished, errore: " + ex.getMessage());
}
System.out.println(">>>CustomSocketConnection, connectionEstablished, dopo il while");
}
Can anyone explain me why it's working with InputStream?