App crashes after execution of cellForRowAtIndexPath method of tableView
It goes into:
UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:withIndexPath:]
and crashes out.
There is no error shown in Console. It shows EXC_BAD_EXCESS in Status bar of Xcode.
What could be wrong?
EDIT 1:
This is the whole code in my tableView's cellForRowAtIndexPath
method:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = @"Cell";
static NSString *newCellIdentifier = @"NewCell";
UITableViewCell *cell = nil;
NSUInteger row = [indexPath row];
NSUInteger count;
if (searching==YES) {
count = [searchCellTextArray count];
}else {
count = [cellTextArray count];
}
if(row==count)
{
cell = [tableView dequeueReusableCellWithIdentifier:newCellIdentifier];
if (cell == nil)
{
cell = [[[UITableViewCell alloc]
initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:newCellIdentifier] autorelease];
}
cell.textLabel.text = @"Load more items...";
cell.textLabel.textColor = [UIColor blueColor];
cell.textLabel.font = [UIFont boldSystemFontOfSize:14];
}
else
{
cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease];
}
UIImage *cellImage = [[UIImage alloc] init];
NSString *imgName;
//Searching
if(searching==YES && [searchCellTextArray count] != 0)
{
NSString *decodedImageName = [NSString stringWithUTF8String:[[[showSearchImageArray objectAtIndex:indexPath.row]valueForKey:@"image"] cStringUsingEncoding:[NSString defaultCStringEncoding]]];
imgName = decodedImageName;
cell.textLabel.textColor = [UIColor redColor];
cell.textLabel.text=[searchCellTextArray objectAtIndex:indexPath.row];
cell.detailTextLabel.font= [UIFont boldSystemFontOfSize:18];
cell.detailTextLabel.textColor = [UIColor blackColor];
cell.detailTextLabel.lineBreakMode = UILineBreakModeWordWrap;
cell.detailTextLabel.numberOfLines= [lableNameArray count]+2;
cell.detailTextLabel.text = [searchDetailTextArray objectAtIndex:indexPath.row];
}
else
{ //searching
NSString *decodedImageName = [NSString stringWithUTF8String:[[[showImageArray objectAtIndex:indexPath.row] valueForKey:@"image"] cStringUsingEncoding:[NSString defaultCStringEncoding]]];
imgName = decodedImageName;
cell.textLabel.textColor= [UIColor redColor];
cell.textLabel.text = [cellTextArray objectAtIndex:indexPath.row];
cell.detailTextLabel.font= [UIFont boldSystemFontOfSize:18];
cell.detailTextLabel.textColor = [UIColor blackColor];
cell.detailTextLabel.numberOfLines= [lableNameArray count]+2;
cell.detailTextLabel.lineBreakMode = UILineBreakModeWordWrap;
cell.detailTextLabel.text = [detailTextArray objectAtIndex:indexPath.row];
}
if (imgName !=(NSString*)[NSNull null] && ![imgName isEqualToString:@""] && ![imgName isEqualToString:@"X"])
{
NSLog(@" Image Name : %@",imgName);
NSString *documentsDirectory = [self getImagePath];
NSError *error1;
NSArray *files = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:documentsDirectory error:&error1];
if (files == nil)
{
NSLog(@"Error reading contents of documents directory: %@", [error1 localizedDescription]);
}
for (NSString *file in files)
{
NSLog(@"Loop Entered");
if([file isEqualToString:[NSString stringWithFormat:@"%@_thumb.png",imgName]])
{
NSLog(@"Image: %@ %@",file,imgName);
NSString *fullPath = [documentsDirectory stringByAppendingPathComponent:file];
cellImage = [UIImage imageWithContentsOfFile:fullPath];
NSLog(@"Full Path: %@",fullPath);
}
}
cell.imageView.image = cellImage;
}
else
{
cell.imageView.image = [UIImage imageNamed:@"GlossaryGhostImg1.png"];
}
}
NSLog(@"Cell For Row At Index Path Done");
return cell;
}
Are there memory leaks here, and have I over-released any objects?
Could be many things: You return a garbage cell. You released your cell too many times. You autoreleased some component of your cell too many times. Sounds like a memory management issue, check your retain/releases carefully. And post your cellForRowAtIndexPath code.