Basically, I have two blueprints already made. I made the parent first and then one that is supposed to be a child class of the first. However, being a beginner in Unreal I forgot to do it when creating the second BP. Is there a way to convert it to a child BP class after it has already been created?
For a use case, I have a Animal BP and a Dog BP and Dog should inherit from the Animal BP but, I didn't right click the Animal BP and create a child class when initially creating the Dog BP. Without destroying the Dog BP and recreating it, is there a way to convert it so that it inherits from the Animal BP?
It seems I found it. If you open up the class BP, go to Class Settings -> Parent Class and select the BP you want to inherit from. I was looking through Class Defaults, no wonder I couldn't find it haha