So, I'm in the midst of trying to conform my model classes to NSManagedObject (for CoreData persistence) and Codable (For JSON serialization/deserialization). Right now my JSON decoder gets about halfway through deserialization before it crashes with the error
Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[Land setGun:]: unrecognized selector sent to instance 0x60400028f780'
I've been following the guide for conformance to both model protocols found here How to use swift 4 Codable in Core Data? and I realize that the error is thrown because (if the error is to be believed) the Land class doesn't have a 'setGun' method. What boggles me is
A) The error doesn't occur while I'm decoding Land class JSON (it handles that without a problem), the last breakpoint to be hit is actually in Sea class's JSON decoder.
B) The Land class DOES have a 'setGun' method (I declared a placeholder method in the class just to be extra sure in case it was something to do with the auto-generated CoreData code).
My code for the Land class is below:
import Foundation
import CoreData
@objc(Land)
class Land : NSManagedObject, Equipment {
var type = EquipmentType.LAND
enum CodingKeys: String, CodingKey {
case id
case name
case desc = "description"
case groupIconUrl
case individualIconUrl
case photoUrl
case primaryWeapon
case secondaryWeapon
case atgm
case armor
case speed
case auto
case weight
}
required convenience init(from decoder: Decoder) throws {
guard let context = decoder.userInfo[CodingUserInfoKey.context!] as? NSManagedObjectContext else { fatalError() }
guard let entity = NSEntityDescription.entity(forEntityName: "Land", in: context) else { fatalError() }
self.init(entity: entity, insertInto: context)
let container = try! decoder.container(keyedBy: CodingKeys.self)
self.id = try container.decode(Int64.self, forKey: .id)
self.name = try container.decodeIfPresent(String.self, forKey: .name)
self.desc = try container.decodeIfPresent(String.self, forKey: .desc)
self.groupIconUrl = try container.decodeIfPresent(String.self, forKey: .groupIconUrl)
self.individualIconUrl = try container.decodeIfPresent(String.self, forKey: .individualIconUrl)
self.photoUrl = try container.decodeIfPresent(String.self, forKey: .photoUrl)
self.primaryWeapon = try container.decodeIfPresent(Gun.self, forKey: .primaryWeapon)
self.secondaryWeapon = try container.decodeIfPresent(Gun.self, forKey: .secondaryWeapon)
self.atgm = try container.decodeIfPresent(Gun.self, forKey: .atgm)
self.armor = try container.decode(Int64.self, forKey: .armor)
self.speed = try container.decode(Int64.self, forKey: .speed)
self.auto = try container.decode(Int64.self, forKey: .auto)
self.weight = try container.decode(Int64.self, forKey: .weight)
}
public func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: CodingKeys.self)
try container.encode(id, forKey: .id)
try container.encode(name, forKey: .name)
try container.encode(desc, forKey: .desc)
try container.encode(groupIconUrl, forKey: .groupIconUrl)
try container.encode(individualIconUrl, forKey: .individualIconUrl)
try container.encode(photoUrl, forKey: .photoUrl)
try container.encode(primaryWeapon, forKey: .primaryWeapon)
try container.encode(secondaryWeapon, forKey: .secondaryWeapon)
try container.encode(atgm, forKey: .atgm)
try container.encode(armor, forKey: .armor)
try container.encode(speed, forKey: .speed)
try container.encode(auto, forKey: .auto)
try container.encode(weight, forKey: .weight)
}
public func setGun(gun: Gun){}
}
My CoreData dataModel is also screen-capped below:
Finally, if all that isn't enough to diagnose what's going wrong, you're free to clone the repository and run it locally from the following public github repository: https://github.com/jamesjmtaylor/weg-ios
Your issue in this lines at Air.swift
file
I'm really don't know why don't decode Gun at Air file Decoder
self.gun = try container.decodeIfPresent(Gun.self, forKey: .gun)
self.agm = try container.decodeIfPresent(Gun.self, forKey: .agm)
self.aam = try container.decodeIfPresent(Gun.self, forKey: .aam)
self.asm = try container.decodeIfPresent(Gun.self, forKey: .asm)