How to model Moore and Mealy machines with UML state diagrams? Besides, how to represent outputs in those diagrams? Through Actions?
UML state diagrams have the characteristics of both Mealy and Moore state machines.
To represent a pure Mealy machine, you use only actions on transitions:
stateA -- TRIGGER [guard] / action() --> stateB
To represent a pure Moore machine, you use only entry or exit actions to states, but you don't use actions on transitions:
stateA
entry/ actionA();
stateB
entry/ actionB();
When you use both actions on transitions and entry/exit actions in states, you have a mix of Mealy and Moore machines.