I have two applications that needs to pass value to each other in a fast way, and some value needs to be kept(when I restart my computer it still exist), so I need to create a file, now I know how to do with int
:
using (BinaryWriter writer = new BinaryWriter(new FileStream(@"C:\TEST", FileMode.Open)))
{
writer.Write(0); //00 00 00 00
writer.Write(1); //01 00 00 00
writer.Write(2); //02 00 00 00
writer.Write(3); //03 00 00 00
writer.Write(int.MaxValue); //FF FF FF 7F
}
byte[] test = new byte[4];
using (BinaryReader reader = new BinaryReader(new FileStream(@"C:\TEST", FileMode.Open)))
{
reader.BaseStream.Seek(8, SeekOrigin.Begin);
reader.Read(test, 0, 4);
Console.WriteLine(BitConverter.ToInt32(test, 0)); //2
reader.BaseStream.Seek(16, SeekOrigin.Begin);
reader.Read(test, 0, 4);
Console.WriteLine(BitConverter.ToInt32(test, 0)); //2147483647
Console.Read();
}
But how to do with double
?
Its as easy as
writer.Write((double)int.MaxValue);
Write(Double) Writes an eight-byte floating-point value to the current stream and advances the stream position by eight bytes
As for reading
reader.ReadDouble()