I'm trying to make a program that has multiple QTreeWidget's. However, my goal is to ONLY allow for 1 QTreeWidget row to be selected at a time.
I've kind of managed to make this happen using the currentItemChanged signal, but it bugs out.
To reproduce the issue...
Am I clearing the selection improperly, and if so how should I be clearing it?
Here's a picture of the issue.
Here is my source...
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QTreeWidget>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private slots:
void OnSelectedTreeValueChanged(QTreeWidgetItem *current, QTreeWidgetItem *previous);
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_H
mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QDebug>
#include <QTreeWidget>
#include <QTreeWidgetItem>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
ui->treeWidget->expandAll();
ui->treeWidget->setItemsExpandable(false);
ui->treeWidget_2->expandAll();
ui->treeWidget_2->setItemsExpandable(false);
connect(ui->treeWidget, SIGNAL(currentItemChanged(QTreeWidgetItem*,QTreeWidgetItem*)), this, SLOT(OnSelectedTreeValueChanged(QTreeWidgetItem*,QTreeWidgetItem*)));
connect(ui->treeWidget_2, SIGNAL(currentItemChanged(QTreeWidgetItem*,QTreeWidgetItem*)), this, SLOT(OnSelectedTreeValueChanged(QTreeWidgetItem*,QTreeWidgetItem*)));
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::OnSelectedTreeValueChanged(QTreeWidgetItem *current, QTreeWidgetItem *previous)
{
if(current->childCount() == 0)
{
// Get OUR parrent item.
QTreeWidgetItem* parent_item = current->parent();
// Go through each tree & deselect selections.
QObject* sender_object = sender();
QTreeView* sender_tree = static_cast<QTreeView*>(sender_object);
const QList<QTreeWidget*> children = ui->TreeScrollAreaContents->findChildren<QTreeWidget*>(QRegularExpression(), Qt::FindDirectChildrenOnly);
for(QList<QTreeWidget*>::const_iterator it = children.begin(); it != children.end(); it++)
{
QTreeWidget* child_tree = *it;
if(sender_tree != child_tree)
{
child_tree->clearSelection();
child_tree->clearFocus();
}
}
}
}
mainwindow.ui
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MainWindow</class>
<widget class="QMainWindow" name="MainWindow">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>176</height>
</rect>
</property>
<property name="windowTitle">
<string>MainWindow</string>
</property>
<widget class="QWidget" name="centralWidget">
<widget class="QScrollArea" name="TreeScrollArea">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>401</width>
<height>171</height>
</rect>
</property>
<property name="widgetResizable">
<bool>true</bool>
</property>
<widget class="QWidget" name="TreeScrollAreaContents">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>399</width>
<height>169</height>
</rect>
</property>
<property name="styleSheet">
<string notr="true">#TreeScrollAreaContents {
background-color: #000000;
}</string>
</property>
<layout class="QGridLayout" name="TreeScrollAreaGridLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<item row="0" column="0">
<widget class="QTreeWidget" name="treeWidget">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="sizeAdjustPolicy">
<enum>QAbstractScrollArea::AdjustToContents</enum>
</property>
<column>
<property name="text">
<string>1</string>
</property>
</column>
<item>
<property name="text">
<string>Item 1</string>
</property>
<item>
<property name="text">
<string>Sub Item 1</string>
</property>
</item>
<item>
<property name="text">
<string>Sub Item 2</string>
</property>
</item>
<item>
<property name="text">
<string>Sub Item 3</string>
</property>
</item>
<item>
<property name="text">
<string>Sub Item 4</string>
</property>
</item>
</item>
</widget>
</item>
<item row="0" column="1">
<widget class="QTreeWidget" name="treeWidget_2">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="sizeAdjustPolicy">
<enum>QAbstractScrollArea::AdjustToContents</enum>
</property>
<column>
<property name="text">
<string>1</string>
</property>
</column>
<item>
<property name="text">
<string>Item 1</string>
</property>
<item>
<property name="text">
<string>Sub Item 1</string>
</property>
</item>
<item>
<property name="text">
<string>Sub Item 2</string>
</property>
</item>
<item>
<property name="text">
<string>Sub Item 3</string>
</property>
</item>
<item>
<property name="text">
<string>Sub Item 4</string>
</property>
</item>
</item>
</widget>
</item>
</layout>
</widget>
</widget>
</widget>
</widget>
<layoutdefault spacing="6" margin="11"/>
<resources/>
<connections/>
</ui>
main.cpp
#include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}
One thing is the currentItem
and another is the selected items, instead of using the currentItemChanged
signal you must use the signal itemSelectionChanged
. When using clearSelection()
the respective QTreeWidget
will also emit the signal itemSelectionChanged
and this could generate an infinite loop, the solution is to use blockSignals()
.
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QTreeWidgetItem>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private:
Ui::MainWindow *ui;
private slots:
void OnSelectedTreeValueChanged(); // remove arguments
};
#endif // MAINWINDOW_H
mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QTreeWidget>
#include <QTreeWidgetItem>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
const QList<QTreeWidget*> childrens = ui->TreeScrollAreaContents->findChildren<QTreeWidget*>(QRegularExpression(), Qt::FindDirectChildrenOnly);
for(QTreeWidget* child_tree: childrens)
{
child_tree->expandAll();
child_tree->setItemsExpandable(false);
connect(child_tree, &QTreeWidget::itemSelectionChanged, this, &MainWindow::OnSelectedTreeValueChanged);
}
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::OnSelectedTreeValueChanged()
{
QTreeWidget *sender_tree = qobject_cast<QTreeWidget *>(sender());
if(sender_tree->currentItem()->childCount() == 0)
{
const QList<QTreeWidget*> childrens = ui->TreeScrollAreaContents->findChildren<QTreeWidget*>(QRegularExpression(), Qt::FindDirectChildrenOnly);
for(QTreeWidget* child_tree: childrens)
{
if(sender_tree != child_tree)
{
child_tree->blockSignals(true);
child_tree->clearSelection();
child_tree->blockSignals(false);
}
}
}
}
Note:
I will explain why your method does not work, you are using the currentItem
as a basic element of your algorithm, but a currentItem
may be selected or no, clearSelection
does not affect the currentItem
.