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pythonmachine-learningtensorflowreinforcement-learningopenai-gym

Policy gradient methods for Open AI Gym Cartpole


I am a beginner in Reinforcement Learning and am trying to implement policy gradient methods to solve the Open AI Gym CartPole task using Tensorflow. However, my code seems to run extremely slowly; the first episode runs at an acceptable pace, whereas it is very slow starting from episode 2. Why is this the case, and how can I solve this problem?

My code:

import tensorflow as tf
import numpy as np
import gym

env = gym.make('CartPole-v0')

class Policy:
    def __init__(self):
        self.input_layer_fake = tf.placeholder(tf.float32, [4,1])
        self.input_layer = tf.reshape(self.input_layer_fake, [1,4])
        self.dense1 = tf.layers.dense(inputs = self.input_layer, units = 4,
                                  activation = tf.nn.relu)
        self.logits = tf.layers.dense(inputs = self.dense1, units = 2,
                                  activation = tf.nn.relu)
    def predict(self, inputObservation):
        sess = tf.InteractiveSession()
        tf.global_variables_initializer().run()
        x = tf.reshape(inputObservation, [4,1]).eval()
        return (sess.run(self.logits, feed_dict = {self.input_layer_fake: x}))

    def train(self, features_array, labels_array):
        for i in range(np.shape(features_array)[0]):
            print("train")
            print(i)
            sess1 = tf.InteractiveSession()
            tf.global_variables_initializer().run()
            self.cross_entropy = tf.reduce_mean(tf.nn.softmax_cross_entropy_with_logits(labels = labels_array[i], logits = self.logits))
            self.train_step = tf.train.GradientDescentOptimizer(0.5).minimize(self.cross_entropy)
            y = tf.reshape(features_array[i], [4,1]).eval()
            sess1.run(self.train_step, feed_dict={self.input_layer_fake:y})

agent = Policy()
train_array = []
features_array = []
labels_array = []
main_sess = tf.InteractiveSession()
tf.global_variables_initializer().run()

for i_episode in range(100):
    observation = env.reset()

    for t in range(200):
        prevObservation = observation
        env.render()

        if np.random.uniform(0,1) < 0.2:
            action = env.action_space.sample()
        else:
            action = np.argmax(agent.predict((prevObservation)))

        observation, reward, done, info = env.step(action)
        add_in = np.random.uniform(0,1)
        if add_in < 0.5:
            features_array.append(prevObservation)
            sarPreprocessed = agent.predict(prevObservation)
            sarPreprocessed[0][action] = reward
            labels_array.append(sarPreprocessed)
        if done:
            break

    agent.train(features_array, labels_array)
    features_array = []
    labels_array = []

Any help is greatly appreciated.


Solution

  • It's been some time since I've looked at this attempt at implementing Policy Gradients, but from what I remember the problem was my using a loop in the train function.

    As I'm looping through each element in the features_array, while the length of the array itself keeps growing (features_array is never set back to [] ), the program slows down. Instead of this I should be conducting training in a 'batched' manner while periodically clearing features_array.

    I've implemented a much cleaner version of the vanilla policy gradient algorithm here: https://github.com/Ashboy64/rl-reimplementations/blob/master/Reimplementations/Vanilla-Policy-Gradient/vanilla_pg.py

    An implementation of a better performing, modified algorithm (still based on policy gradients) called PPO (Proximal Policy Optimization) can be found here: https://github.com/Ashboy64/rl-reimplementations/tree/master/Reimplementations/PPO