I am looking on a way to use unique_ptr to allocate a structure that contains an array of char with a number of bytes that set dynamically to support different types of message.
Assuming:
struct MyMessage
{
uint32_t id;
uint32_t data_size;
char data[4];
};
How can I convert send_message() below to use a smart pointer?
void send_message(void* data, const size_t data_size)
{
const auto message_size = sizeof(MyMessage) - 4 + data_size;
const auto msg = reinterpret_cast<MyMessage*>(new char[message_size]);
msg->id = 3;
msg->data_size = data_size;
memcpy(msg->data, data, data_size);
// Sending the message
// ...
delete[] msg;
}
My attempt to use smart point using the code below does not compile:
const auto message_size = sizeof(MyMessage) - 4 + data_size; const auto msg = std::unique_ptr<MyMessage*>(new char[message_size]);
Below a complete working example:
#include <iostream>
#include <iterator>
#include <memory>
using namespace std;
struct MyMessage
{
uint32_t id;
uint32_t data_size;
char data[4];
};
void send_message(void* data, const size_t data_size)
{
const auto message_size = sizeof(MyMessage) - 4 + data_size;
const auto msg = reinterpret_cast<MyMessage*>(new char[message_size]);
if (msg == nullptr)
{
throw std::domain_error("Not enough memory to allocate space for the message to sent");
}
msg->id = 3;
msg->data_size = data_size;
memcpy(msg->data, data, data_size);
// Sending the message
// ...
delete[] msg;
}
struct MyData
{
int page_id;
char point_name[8];
};
void main()
{
try
{
MyData data{};
data.page_id = 7;
strcpy_s(data.point_name, sizeof(data.point_name), "ab332");
send_message(&data, sizeof(data));
}
catch (std::exception& e)
{
std::cout << "Error: " << e.what() << std::endl;
}
}
The data type that you pass to delete[]
needs to match what new[]
returns. In your example, you are new[]
ing a char[]
array, but are then delete[]
ing a MyMessage
object instead. That will not work.
The simple fix would be to change this line:
delete[] msg;
To this instead:
delete[] reinterpret_cast<char*>(msg);
However, You should use a smart pointer to manage the memory deletion for you. But, the pointer that you give to std::unique_ptr
needs to match the template parameter that you specify. In your example, you are declaring a std::unique_ptr
whose template parameter is MyMessage*
, so the constructor is expecting a MyMessage**
, but you are passing it a char*
instead.
Try this instead:
// if this struct is being sent externally, consider
// setting its alignment to 1 byte, and setting the
// size of the data[] member to 1 instead of 4...
struct MyMessage
{
uint32_t id;
uint32_t data_size;
char data[4];
};
void send_message(void* data, const size_t data_size)
{
const auto message_size = offsetof(MyMessage, data) + data_size;
std::unique_ptr<char[]> buffer = std::make_unique<char[]>(message_size);
MyMessage *msg = reinterpret_cast<MyMessage*>(buffer.get());
msg->id = 3;
msg->data_size = data_size;
std::memcpy(msg->data, data, data_size);
// Sending the message
// ...
}
Or this:
using MyMessage_ptr = std::unique_ptr<MyMessage, void(*)(MyMessage*)>;
void send_message(void* data, const size_t data_size)
{
const auto message_size = offsetof(MyMessage, data) + data_size;
MyMessage_ptr msg(
reinterpret_cast<MyMessage*>(new char[message_size]),
[](MyMessage *m){ delete[] reinterpret_cast<char*>(m); }
);
msg->id = 3;
msg->data_size = data_size;
std::memcpy(msg->data, data, data_size);
// Sending the message
// ...
}