I am writing an application to automate some repetitive tasks at my job. One of the task I wish to do, is to be able to automate the process of creating a recovery drive from "RecoveryDrive.exe" in windows 10. All the process is done, but at one step, a human need to select the drive in a SysTreeView32 control.
I have tried to find how to get the text of the current selected treeNodeItem.
I have the handle of the control, but when I try to read it, using a code sample found online, the recoveryDrive application crash.
I'm suspecting this have to do with 64bits/32bits mismatch with the api methods I'm using and maybe ASCI and Unicode encoding mismatch ... I also think I need to use LocalAlloc inside of the target app Handle or memory
here is the pasteBin of the code in the present state.
It also have the 3 page I have based my code from. The app crash in the GetTreeItemText function when I'm using the sendMessage.
I have found some example on how to do this in C++, but I don't really understand it.
public static string GetTreeItemText(IntPtr treeViewHwnd, IntPtr hItem)
{
int ret;
TVITEM tvi = new TVITEM();
IntPtr pszText = LocalAlloc(0x40, MY_MAXLVITEMTEXT);
tvi.mask = TVIF_TEXT;
tvi.hItem = hItem;
tvi.cchTextMax = MY_MAXLVITEMTEXT;
tvi.pszText = pszText;
ret = SendMessageTVI(treeViewHwnd, TVM_GETITEM, 0, ref tvi);
string buffer = Marshal.PtrToStringUni((IntPtr)tvi.pszText,
MY_MAXLVITEMTEXT);
//char[] arr = buffer.ToCharArray(); //<== use this array to look at the bytes in debug mode
LocalFree(pszText);
return buffer;
}
The LPARAM
of the TVM_GETITEM
message is a pointer to a TVITEM
structure. The thing is, that structure MUST be allocated in the same process that owns the TreeView control. So, when sending TVM_GETITEM
across process boundaries, you must use VirtualAllocEx()
to allocate the TVITEM
and its pszText
buffer in the address space of the target process, and then use WriteProcessMemory()
/ReadProcessMemory()
to write/read that structure's data.
Try something like this (you can find declarations for the Win32 API functions used at PInvoke.net):
public static string GetTreeItemText(IntPtr treeViewHwnd, IntPtr hItem)
{
string itemText;
uint pid;
GetWindowThreadProcessId(treeViewHwnd, out pid);
IntPtr process = OpenProcess(ProcessAccessFlags.VirtualMemoryOperation | ProcessAccessFlags.VirtualMemoryRead | ProcessAccessFlags.VirtualMemoryWrite | ProcessAccessFlags.QueryInformation, false, pid);
if (process == IntPtr.Zero)
throw new Exception("Could not open handle to owning process of TreeView", new Win32Exception());
try
{
uint tviSize = Marshal.SizeOf(typeof(TVITEM));
uint textSize = MY_MAXLVITEMTEXT;
bool isUnicode = IsWindowUnicode(treeViewHwnd);
if (isUnicode)
textSize *= 2;
IntPtr tviPtr = VirtualAllocEx(process, IntPtr.Zero, tviSize + textSize, AllocationType.Commit, MemoryProtection.ReadWrite);
if (tviPtr == IntPtr.Zero)
throw new Exception("Could not allocate memory in owning process of TreeView", new Win32Exception());
try
{
IntPtr textPtr = IntPtr.Add(tviPtr, tviSize);
TVITEM tvi = new TVITEM();
tvi.mask = TVIF_TEXT;
tvi.hItem = hItem;
tvi.cchTextMax = MY_MAXLVITEMTEXT;
tvi.pszText = textPtr;
IntPtr ptr = Marshal.AllocHGlobal(tviSize);
try
{
Marshal.StructureToPtr(tvi, ptr, false);
if (!WriteProcessMemory(process, tviPtr, ptr, tviSize, IntPtr.Zero))
throw new Exception("Could not write to memory in owning process of TreeView", new Win32Exception());
}
finally
{
Marshal.FreeHGlobal(ptr);
}
if (SendMessage(treeViewHwnd, isUnicode ? TVM_GETITEMW : TVM_GETITEMA, 0, tviPtr) != 1)
throw new Exception("Could not get item data from TreeView");
ptr = Marshal.AllocHGlobal(textSize);
try
{
int bytesRead;
if (!ReadProcessMemory(process, textPtr, ptr, textSize, out bytesRead))
throw new Exception("Could not read from memory in owning process of TreeView", new Win32Exception());
if (isUnicode)
itemText = Marshal.PtrToStringUni(ptr, bytesRead / 2);
else
itemText = Marshal.PtrToStringAnsi(ptr, bytesRead);
}
finally
{
Marshal.FreeHGlobal(ptr);
}
}
finally
{
VirtualFreeEx(process, tviPtr, 0, FreeType.Release);
}
}
finally
{
CloseHandle(process);
}
//char[] arr = itemText.ToCharArray(); //<== use this array to look at the bytes in debug mode
return itemText;
}