I can't somehow find the property for putting a watermark or a placeholder on a textbox using Bunifu UI. I need it for credential textboxes. I found a source code which only works on a normal textbox but not on Bunifu Textbox.
Here is my code :
Imports System.Runtime.InteropServices
Public Class Login
Private Sub Login_Load(sender As Object, e As EventArgs) Handles MyBase.Load
Me.CenterToParent()
BunifuTextbox2._TextBox.PasswordChar = "*"
SetCueText(BunifuTextbox1, "Username")
SetCueText(BunifuTextbox2, "Password")
End Sub
Private Sub BunifuTextbox1_OnTextChange(sender As Object, e As EventArgs) Handles BunifuTextbox1.OnTextChange
End Sub
End Class
Public Module CueBannerText
<DllImport("user32.dll", CharSet:=CharSet.Auto)> _
Private Function SendMessage(ByVal hWnd As IntPtr, ByVal msg As Integer, ByVal wParam As Integer, <MarshalAs(UnmanagedType.LPWStr)> ByVal lParam As String) As Int32
End Function
Private Declare Function FindWindowEx Lib "user32" Alias "FindWindowExA" (ByVal hWnd1 As IntPtr, ByVal hWnd2 As IntPtr, ByVal lpsz1 As String, ByVal lpsz2 As String) As IntPtr
Private Const EM_SETCUEBANNER As Integer = &H1501
Public Sub SetCueText(cntrl As Control, text As String)
If TypeOf cntrl Is Bunifu.Framework.UI.BunifuDropdown Then
Dim Edit_hWnd As IntPtr = FindWindowEx(cntrl.Handle, IntPtr.Zero, "Edit", Nothing)
If Not Edit_hWnd = IntPtr.Zero Then
SendMessage(Edit_hWnd, EM_SETCUEBANNER, 0, text)
End If
ElseIf TypeOf cntrl Is Bunifu.Framework.UI.BunifuTextbox Then
SendMessage(cntrl.Handle, EM_SETCUEBANNER, 0, text)
End If
End Sub
End Module
HERE IS THE ORIGINAL SOURCE CODE I FOUND :
Imports System.Runtime.InteropServices
Public Class Form1
Private Sub Form1_Load(sender As System.Object, e As System.EventArgs) Handles MyBase.Load
SetCueText(TextBox1, "Enter Name here")
End Sub
End Class
Public Module CueBannerText
<DllImport("user32.dll", CharSet:=CharSet.Auto)> _
Private Function SendMessage(ByVal hWnd As IntPtr, ByVal msg As Integer, ByVal wParam As Integer, <MarshalAs(UnmanagedType.LPWStr)> ByVal lParam As String) As Int32
End Function
Private Declare Function FindWindowEx Lib "user32" Alias "FindWindowExA" (ByVal hWnd1 As IntPtr, ByVal hWnd2 As IntPtr, ByVal lpsz1 As String, ByVal lpsz2 As String) As IntPtr
Private Const EM_SETCUEBANNER As Integer = &H1501
Public Sub SetCueText(cntrl As Control, text As String)
If TypeOf cntrl Is ComboBox Then
Dim Edit_hWnd As IntPtr = FindWindowEx(cntrl.Handle, IntPtr.Zero, "Edit", Nothing)
If Not Edit_hWnd = IntPtr.Zero Then
SendMessage(Edit_hWnd, EM_SETCUEBANNER, 0, text)
End If
ElseIf TypeOf cntrl Is TextBox Then
SendMessage(cntrl.Handle, EM_SETCUEBANNER, 0, text)
End If
End Sub
End Module
As noted the BunifuTextBox
contains a regular WinForms text box. The code you found was designed for such a text box, thus all you need to do is set the cue banner for the underlying text box of the BunifuTextBox
:
SetCueText(BunifuTextbox1._TextBox, "Username")
(this uses the original SetCueText()
code that you found)