I am new in Swift.
I am studying to write a pure swift app to be socket server.
code is as below
server = CFSocketCreate(kCFAllocatorDefault, AF_INET,
SOCK_STREAM, IPPROTO_TCP, callbackOpts.rawValue, {
(socket, type, address, data, info) in
print("type ->\(type)")
}, nil)
let size = MemoryLayout<sockaddr_in>.size
addr.sin_len = UInt8(MemoryLayout<sockaddr_in>.size)
addr.sin_family = sa_family_t(AF_INET); /* Address family */
addr.sin_port = in_port_t(10001); /* Or a specific port */
addr.sin_addr.s_addr = in_addr_t(INADDR_ANY);
let addrInPtr = withUnsafeMutablePointer(to: &addr) { ptr in
return ptr.withMemoryRebound(to: UInt8.self, capacity: size){
return $0
}
}
let sincfd = CFDataCreate(
kCFAllocatorDefault,
addrInPtr,
size)
let result = CFSocketSetAddress(server, sincfd)
switch result {
case .success:
print("xx sucess")
case .timeout:
print("xx timeout")
case .error:
print("xx error")
}
let runLoopSourceRef = CFSocketCreateRunLoopSource(
kCFAllocatorDefault, server, 0)
CFRunLoopAddSource(CFRunLoopGetCurrent(),
runLoopSourceRef, CFRunLoopMode.defaultMode)
I got "xx success" when binder.
I can not connect this server from client.
Does someone give me a hint what problem is and how to do a server?
I know there are some 3rd party library can do that, but I am studying Swift and try to understand how to use CFNetwork.
I just found my problem.
It was caused by the byte order of port number.
Code should be
addr.sin_port = in_port_t(CFSwapInt16HostToBig(10001))