I have an AVCaptureVideoPreviewLayer
which is set to capture the live preview of a session using the front camera feed. However, the output is rotated by 90 degrees, and I am trying to get the layer to be aligned to the rest of my app, which is in Landscape
orientation. Is there a way to rotate it by 90 degrees
in order to correct it?
Here is my code so far:
override func viewDidLoad() {
super.viewDidLoad()
let captureSession = AVCaptureSession()
guard let captureDevice = getDevice(position: .front) else { return }
guard let input = try? AVCaptureDeviceInput(device: captureDevice) else { return }
captureSession.addInput(input)
captureSession.startRunning()
let previewLayer = AVCaptureVideoPreviewLayer(session: captureSession)
view.layer.addSublayer(previewLayer)
previewLayer.frame = view.frame
previewLayer.videoGravity = .resizeAspectFill
previewLayer.connection?.automaticallyAdjustsVideoMirroring = false
previewLayer.connection?.isVideoMirrored = false
}
func getDevice(position: AVCaptureDevice.Position) -> AVCaptureDevice? {
let devices = AVCaptureDevice.devices() as NSArray;
for de in devices {
let deviceConverted = de as! AVCaptureDevice
if(deviceConverted.position == position){
return deviceConverted
}
}
return nil
}
Can you add previewLayer
to another UIView
, and try rotating like so:
private var captureView: UIView!
override func viewDidLoad() {
super.viewDidLoad()
self.captureView = UIView(frame: self.view.bounds)
self.captureView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
self.view.addSubview(captureView)
// ...
captureView.layer.addSublayer(previewLayer)
// ...
self.rotateView(animated: false)
}
// Rotating captureView based on device orientation
func rotateView(animated: Bool) {
var transform: CGAffineTransform?
switch UIDevice.current.orientation {
case .portraitUpsideDown:
transform = CGAffineTransform(rotationAngle: CGFloat.pi)
case .landscapeLeft:
transform = CGAffineTransform(rotationAngle: CGFloat.pi / 2)
case .landscapeRight:
transform = CGAffineTransform(rotationAngle: -CGFloat.pi / 2)
default:
break
}
guard animated else {
self.captureView.transform(transform)
return
}
UIView.animate(withDuration: 0.5, animations: {[weak self] in
self?.captureView.transform(transform)
})
}