i'm bulding a flash desktop application where i have a frame (called "Frame1") that contains the following code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
function keyDownHandler(event:KeyboardEvent){
gotoAndPlay("Frame2");
}
the transition from "Frame1" to "Frame2" happens when the user hits any keyboard button, when the user arrive to "Frame2" he needs to type his name in a text field, but when i type anything in the text field i immediately go back to "Frame1". So, is there a way to exit the KeyboardEvent when i'm at "Frame2" so that the user can use the keyboard to type without firing the KeyboardEvent in "Frame1".
You have to remove your listener after it goes to the Frame2:
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
function keyDownHandler(event:KeyboardEvent){
gotoAndPlay("Frame2");
stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
}