I want to store a file with the Android storage access framework. My test code should store a file "hallo1" with the size of 1000000. But only a file "hallo1" with the filesize 0 will be created. I get no error message. The saving on local disc and sd-card works fine only google drive does not work. The Code:
protected override void OnCreate(Bundle savedInstanceState)
{
base.OnCreate(savedInstanceState);
// Set our view from the "main" layout resource
SetContentView(Resource.Layout.Main);
// Get our button from the layout resource,
// and attach an event to it
Button button = FindViewById<Button>(Resource.Id.myButton);
button.Click += delegate
{
Intent intentCreate = new Intent(Intent.ActionCreateDocument);
intentCreate.AddCategory(Intent.CategoryOpenable);
intentCreate.SetType("audio/*");
intentCreate.PutExtra(Intent.ExtraTitle, "hallo" + count);
StartActivityForResult(intentCreate, 1);
count++;
};
}
protected override void OnActivityResult(int requestCode, Result resultCode, Intent data)
{
var stream = this.ContentResolver.OpenOutputStream(data.Data, "w");
var b = new byte[1000000];
stream.Write(b, 0, b.Length);
stream.Flush();
stream.Close();
base.OnActivityResult(requestCode, resultCode, data);
}
Filepicker from the android storage access framework
Enter the filename (default "hallo1" from the code)
data.Data gives an internal Android.Net.Uri back.
Somebody an idea where is the problem?
I found a solution:
protected override void OnActivityResult(int requestCode, Result resultCode, Intent data)
{
// this works fine:
using (System.IO.Stream stream = this.ContentResolver.OpenOutputStream(data.Data, "w"))
{
using (var javaStream = new Java.IO.BufferedOutputStream(stream))
{
var b = new byte[1000000];
javaStream.Write(b, 0, b.Length);
javaStream.Flush();
javaStream.Close();
}
}
// the direct writing on the System.IO.Stream failed:
//using (System.IO.Stream stream = this.ContentResolver.OpenOutputStream(data.Data, "w"))
//{
// var b = new byte[1000000];
// stream.Write(b, 0, b.Length);
// stream.Flush();
// stream.Close();
//}
base.OnActivityResult(requestCode, resultCode, data);
}
Somebody a idea why this works and the direct writing with the System.IO.Stream failed?